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help! about DEMO for dx9...

Posted: Wed Oct 27, 2004 08:01
by yizhong
:cry:
help-_-, where can i get the DEMO write for dx9 using cegui?

help! about DEMO for dx9...

Posted: Wed Oct 27, 2004 09:21
by CrazyEddie
Yeah, the "official" samples have been delayed, and delayed. Sorry about this.

What I'll do is port a couple of the Ogre demos over to use DirectX 9. You'll have to give me a day or two though :)

CE.

help! about DEMO for dx9...

Posted: Thu Oct 28, 2004 02:55
by yizhong
thanks!
today i try the cegui with the dx9 d3d sample 'billboard', it shown cool!!! :lol:

help! about DEMO for dx9...

Posted: Thu Oct 28, 2004 12:07
by CrazyEddie
I have re-written Demo7 to use the Direct3D9 renderer. It can be downloaded [color=0000AA]From Here[/color]

Much of the code is ripped from the samples framework which I have half finished, so if some of the code is a little strange, this is the reason why :)

The only project file supplied is for VC7.1, though it's easy to create a project for whatever compiler you're using. The dlls in the Release directory were compiled against my local cegui_mk2 which has some un-committed modifications, so if you re-compile you should replace those dlls with your own versions.

CE.

help! about DEMO for dx9...

Posted: Fri Oct 29, 2004 06:34
by yizhong
I have re-complie the code for d3d9 'demo7'.

before re-complie, the release work well, but after i can't see any thing but the fps, why?

help! about DEMO for dx9...

Posted: Fri Oct 29, 2004 08:34
by CrazyEddie
Sounds like a error loading one of the files. Check the CEGUI.log file and see what it says.

If you're running from within Visual C++ IDE, you'll need to set the working directorty for debugging - for VC7.0 or VC7.1 set it to $(TargetDir), for VC6 you'll need to set the path by hand.

HTH

CE.

help! about DEMO for dx9...

Posted: Mon Nov 01, 2004 03:52
by yizhong
after i download the newest cegui and recomplie the dll, now i can run the 'demo7' well.