Multiple Viewports in Ogre Makes Text Unreadable
Posted: Thu Jan 04, 2007 15:31
So I have a scene that goes from a single, to multiple viewports in Ogre, and contains static text boxes. When I add two viewports the text obviously is half the size (half the height since I have two viewports on top of each other). This causes a problem cause now the text is 2 times harder to read.
I tried adjusting the height of the individual static text elements but no luck. Is there any better way to make the height of the text within a widget twice the height without changing the font? (since changing the font would increase the width as well, which I don't want to do).
Am I making any sense?
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I tried adjusting the height of the individual static text elements but no luck. Is there any better way to make the height of the text within a widget twice the height without changing the font? (since changing the font would increase the width as well, which I don't want to do).
Am I making any sense?