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CEGUI on iOS?

Posted: Tue Sep 20, 2011 04:21
by Mars_999
Sorry if this has been asked already but looking around the board I haven't found a answer that says yes or no....

Thanks!

Re: CEGUI on iOS?

Posted: Tue Sep 20, 2011 09:16
by CrazyEddie
Apparently, some people have had it working fine. In the default branch of mercurial there is a GL ES (1.1) renderer module and a PVR image codec module, although these lack builds at the moment (it's something I will get to, eventually).

This said, I personally have not had CEGUI running on iOS. I think there could be very specific scenarios* where CEGUI could be useful for mobile / touch interface apps, though for general uses, I actually think that having CEGUI as your 'default' GUI option on these devices could be a mistake.

CE.

* Those scenarios basically being if you have extremely complex UI requirements, or if you are porting existing code.

Re: CEGUI on iOS?

Posted: Tue Nov 22, 2011 10:25
by Chekin
I have seen the thread about iOs and Android... What about Windows Mobile?

Re: CEGUI on iOS?

Posted: Mon Jul 19, 2021 09:30
by michaelosborne
Chekin wrote:I have seen the thread about iOs and Android... What about Windows Mobile?


Maybe this guys can help to port it to mobile platform

Re: CEGUI on iOS?

Posted: Tue Apr 26, 2022 19:16
by Joshpanw12
Chekin wrote:I have seen the thread about iOs and Android... What about Windows Mobile?

I think Windows Mobile is not such a relevant choice. If you have seen this thread, you can share it with us) So if you can find it on this website you will find info on more relevant software website.