Working with win32 dialog

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erwinxu
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Joined: Mon Jul 07, 2008 09:59

Working with win32 dialog

Postby erwinxu » Sat Aug 23, 2008 05:21

Hi all

I have created a windows dialog in my Ogre project, it shows normally in windowed mode, but it can't get the mouse focus, the mouse (TaharezLook mouse) will go underneath the dialog window.

I put a edit control in the dialog, hopt it can manage Chinese input. Can I make the mouse acts like a normal windows mouse when it is on top of the dialog?

thanks

daves
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Re: Working with win32 dialog

Postby daves » Mon Aug 25, 2008 13:27

erwinxu wrote: Can I make the mouse acts like a normal windows mouse when it is on top of the dialog?

thanks


You should be able to. Its difficult to imagine what you might be running in to.
Can you post some of your cegui initialization code, as well as the dialog construction code. I'd also like to know how your capturing mouse inputs. Remember neither ogre, nor cegui, are responsible for capturing/distributing mouse inputs. What Input/Output system are you using?


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