Hi,
I'm trying to compile my application from linux to windows (visual 9) and i can't find wich lib to add in order to get the TooltipProperties link.
1>TooltipGVT.obj : error LNK2001: symbole externe non résolu "public: virtual void __thiscall CEGUI::TooltipProperties::FadeTime::set(class CEGUI::PropertyReceiver *,class CEGUI::String const &)" (?set@FadeTime@TooltipProperties@CEGUI@@UAEXPAVPropertyReceiver@3@ABVString@3@@Z)
it works on linux, but maybe it's not exported on windows?
Thanks
Link problem on Visual with 0.6.2
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- scriptkid
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Re: Link problem on Visual with 0.6.2
Hi,
To my knowledge, the tooltipproperties are part of the CeguiBase lib. I assume you got Cegui inself to build correctly?
How do you use cegui? Dynamic or static?
To my knowledge, the tooltipproperties are part of the CeguiBase lib. I assume you got Cegui inself to build correctly?
How do you use cegui? Dynamic or static?
Check out my released snake game using Cegui!
Re: Link problem on Visual with 0.6.2
Well dynamic
But elements stuff don't seem to be exported.
I don't see the symbols on CEGUIBase.dll with dependency walker, and no define dllexport on tooltipproperties...
But elements stuff don't seem to be exported.
I don't see the symbols on CEGUIBase.dll with dependency walker, and no define dllexport on tooltipproperties...
Re: Link problem on Visual with 0.6.2
First off, as Scriptkid eluded too, are you using the pre-compiled binaries or did you compile CEGUI yourself?
In regards to the linker error, as Scriptkit also mentioned, you need to have the appropriate .lib (library) files specified in your project so that your linker can find the appropriate symbols. So we need to know what .lib files you are linking against. These are typically specified in configuration->linker->input->additional dependencies, though can be included by other means. You also need to verify that the linker can find those library files, typically specified in configuration->linker->general->additional library directories.
In regards to the linker error, as Scriptkit also mentioned, you need to have the appropriate .lib (library) files specified in your project so that your linker can find the appropriate symbols. So we need to know what .lib files you are linking against. These are typically specified in configuration->linker->input->additional dependencies, though can be included by other means. You also need to verify that the linker can find those library files, typically specified in configuration->linker->general->additional library directories.
If somebody helps you by replying to your thread, upvote him/her as a thanks! Make sure to include your CEGUI.log and everything you tried when posting! And remember that we are not magicians!
Re: Link problem on Visual with 0.6.2
i know how to compile a project on visual ...
Yes i was using the precompiled binairies.
So i dowloaded the source and i modify the CEGUITooltipProperties.h in order to add the CEGUIEXPORT flag on HoverTime, DisplayTime and FadeTime and now it's OK.
Yes i was using the precompiled binairies.
So i dowloaded the source and i modify the CEGUITooltipProperties.h in order to add the CEGUIEXPORT flag on HoverTime, DisplayTime and FadeTime and now it's OK.
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