Basically what I'm doing is this:
Code: Select all
CEGUI::Texture* pTex = &m_pGUIRenderer->createTexture( );
pTex->loadFromFile( sImageFilename.c_str( ), "GUI_PATH" );
I get this error from the log:
Code: Select all
16/03/2010 13:33:42 (Error) CEGUI::RendererException in file d:\temp\cegui-0.7.1-vc9\cegui\src\renderermodules\direct3d9\ceguidirect3d9texture.cpp(174) : Direct3D9Texture::loadFromFile - SILLYImageCodec - Official SILLY based image codec failed to load image '../Game/Files/Graphic/GUI/GUI_Common/GUI_Loadingscreen.dds'.
Can someone please enlighten me as to why this worked before I converted to CEGUI 0.7.1 from 0.6.2, and how I can fix it?