I am trying to upgrade from 0.5 to 0.75 and deal with any breaking changes.
I immediately noticed several. For example, these functions no longer exist:
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CEGUI::ImagesetManager::getSingleton().createImagesetFromImageFile("FooImage", sFileName);
CEGUI::ImagesetManager::getSingleton().destroyImageset("FooImage");
A new OpenGLRenderer now takes a "TextureTargetType" in the constructor, etc.
I can probably figure the changes out, but I was wondering if there was any place with an "upgrading" guide? (I can't imagine I'm the only person who's attempted this!)
Thanks for any info.