cursor depth?

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Just popping in
Just popping in
Posts: 1
Joined: Sat Apr 08, 2006 17:20

cursor depth?

Postby ubik » Sat Apr 08, 2006 20:49

hey ppl.
Im having problems drawing opengl objects ontop of a cegui widget.
The cegui cursor always tends to be displayed behind the drawed object, probably since im drawing all my custom 3d stuff after the CEGUI::System::getSingleton().renderGUI(); call...
Is there any way to draw custom 3d objects behind the cegui cursor without implementing a custom cegui widget?

Basically what i want is to draw a line ontop of a StaticImage, and behind the cursor... thx for any respone.

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