Manual cursor

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Posts: 3
Joined: Tue Jun 27, 2006 06:35

Manual cursor

Postby Noman » Mon Jul 03, 2006 17:51


Im creating a game that needs multiple cursors. (Most of them will be controlled by keyboard/joystick). I cant use MouseCursor for all of them as it is singleton.

What i probably need to do is to display an image and change its position depending on input. I dont know which class im supposed to use to do this... StaticImage? RenderableImage? Could anyone help me?

Thanks :)

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