i18n support

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

Lastmerlin
Not too shy to talk
Not too shy to talk
Posts: 33
Joined: Sat Mar 08, 2008 17:25

i18n support

Postby Lastmerlin » Thu Mar 27, 2008 19:10

Does CEGUI support some sort of internationalisation ? I can use gettext to change some strings. The problem is, that the font doesn't support some language specific special characters (As i am german i'd like to have an ööööö :D ). Of course i could try to add some extra characters to my font file - then it will support the one additional language.
what i am thinking of is something with loading different font files dynamically based on the localisation.

User avatar
scriptkid
Home away from home
Home away from home
Posts: 1178
Joined: Wed Jan 12, 2005 12:06
Location: The Hague, The Netherlands
Contact:

Postby scriptkid » Thu Mar 27, 2008 20:00

CEGUI itself does not support localization, you have to manage this at a higher level.

The problem is, that the font doesn't support some language specific special characters.


This depends on your font(!) As you suggest, you might have multiple font files, or one font which supports more then one language.

In you code you could maintain some language variable, which is now and then used to decide what to do. Instead of loading your fonts through a .scheme file, you could do it from code at runtime.

HTH.
Check out my released snake game using Cegui!

Rackle
CEGUI Team (Retired)
Posts: 534
Joined: Mon Jan 16, 2006 11:59
Location: Montréal

Postby Rackle » Fri Mar 28, 2008 20:41

These two wiki entries may be useful to you:

Formatted_Numeric_Data makes use of IBM's ICU to display values in various locales within Cegui. This includes the format of numbers (123,456.78 versus 123.456,78), currencies, local to/from GMT date and time conversions and other gooddies.

There also has been a thread on the subject of creating a multilingual Cegui application. If I remember correctly a language file is read and as a .layout is loaded the labels are changed to the appropriate values for the language. One day it will be found and wikied into an article; this is an important topic for me.

DynamicFont and GameChatBox demonstrate how to use true type fonts in such a way that you can change their size easily i.e. create an arial 10, arial 12, arial 24 without having to manually create .font files.


Return to “Help”

Who is online

Users browsing this forum: No registered users and 34 guests