Make menus apear in the world not on the screen

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majc
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Make menus apear in the world not on the screen

Postby majc » Thu Aug 28, 2008 17:56

When i click in an object that the menu apear above the object and not on the screen, how i give a window X,Y and Z coordinates instead of X and Y only?

daves
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Postby daves » Fri Aug 29, 2008 00:03

In general the GUI system is defined in 2 dimensions. You can certainly impact the rendering layer relative to the objects in your 3d world, but you would need to look at the specifics of your rendering engine to understand how to support that.

majc
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Joined: Sat Apr 12, 2008 20:55

Postby majc » Sun Aug 31, 2008 12:56

Ok thanks mate :)


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