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Make menus apear in the world not on the screen

Posted: Thu Aug 28, 2008 17:56
by majc
When i click in an object that the menu apear above the object and not on the screen, how i give a window X,Y and Z coordinates instead of X and Y only?

Posted: Fri Aug 29, 2008 00:03
by daves
In general the GUI system is defined in 2 dimensions. You can certainly impact the rendering layer relative to the objects in your 3d world, but you would need to look at the specifics of your rendering engine to understand how to support that.

Posted: Sun Aug 31, 2008 12:56
by majc
Ok thanks mate :)