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DXRenderer is diffrent between create by me and cegui sample

Posted: Wed Jul 14, 2010 06:21
by cl781121
hi there

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firstable, i really sorry for my Thoughtless,and i change my subject so that you can understand problem is before "come in" :wink:

i fix my picture address, could you see it now??
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i use same way to create directx device from ceguisamplehelper project, but i found create Direct3DRenderer is diffirent between sample and my project from same device

here is diffrent, why??

this is ceguisamle code:

Image

here is my project:

Image


create code:

Code: Select all

......               
CEGUI::Direct3D9Renderer* renderer = &CEGUI::Direct3D9Renderer::create(pimpl->d_3DDevice);
CEGUI::System::create(*renderer);
......

Re: Direct3DRenderer problem

Posted: Wed Jul 14, 2010 17:16
by Jamarr
Please read this notice and the Forum Usage Guidelines. Also, your images do not show up.

Re: DXRenderer is diffrent between create by me and cegui sample

Posted: Fri Jul 16, 2010 08:47
by CrazyEddie
So aside from missing debugging symbols, what's the issue?

CE.

Re: DXRenderer is diffrent between create by me and cegui sample

Posted: Sat Jul 17, 2010 05:22
by cl781121
hi ce ,maybe my direction is wrong ,but it is crash when i want to get the WindowIterator and use "isAtStart" function

here is my screen shot

Image

ps: i use dynamic lib

thanks :rofl:

Re: DXRenderer is diffrent between create by me and cegui sample

Posted: Wed Jul 21, 2010 09:13
by CrazyEddie
Sounds like it could be a runtime config issue. Can't really tell from the lack of useful info.

CE.