Scaling of windows
Posted: Sat Oct 16, 2010 15:19
Hi,
I wanted to know if theres a way to keep each window scalable, because how it is now, the bigger the DirectX window is, the CEGUI windows are bigger and more pixalated.
If you don't understand what I mean here are some examples:
Standard:
http://pokit.etf.ba/upload/?pokit95edca ... 663749.png
Maximized:
http://pokit.etf.ba/upload/?pokit80c7c4 ... d9fb12.png
I want to use CEGUI on a full-screen game, is there a way to keep the CEGUI windows at the correct size?
I wanted to know if theres a way to keep each window scalable, because how it is now, the bigger the DirectX window is, the CEGUI windows are bigger and more pixalated.
If you don't understand what I mean here are some examples:
Standard:
http://pokit.etf.ba/upload/?pokit95edca ... 663749.png
Maximized:
http://pokit.etf.ba/upload/?pokit80c7c4 ... d9fb12.png
I want to use CEGUI on a full-screen game, is there a way to keep the CEGUI windows at the correct size?