Question about ingame
Posted: Tue Jan 04, 2011 12:06
Hello, I am currently coding my game and I am using CEGUI for gui, obviously
CEGUI is working perfectly for my menus before the game and for the lobby, but I can't figure out how should I adjust my ingame gui? Like inventory, shop or hp bars. OR the question is should I for example assume my hp bars as a gui component that CEGUI should handle? same goes for minimap etc.
I try to get my game to a playable stage before hiring artists, so I can't talk to them but I guess we will definetly need a custom imageset.
all in all what do you think I should do.
Thanks
CEGUI is working perfectly for my menus before the game and for the lobby, but I can't figure out how should I adjust my ingame gui? Like inventory, shop or hp bars. OR the question is should I for example assume my hp bars as a gui component that CEGUI should handle? same goes for minimap etc.
I try to get my game to a playable stage before hiring artists, so I can't talk to them but I guess we will definetly need a custom imageset.
all in all what do you think I should do.
Thanks