Bootstrapping the bootstrap
Posted: Fri Sep 02, 2011 18:06
Hello!
I am trying to determine if CeGui is a viable widget system for my project which contains my own Direct3D engine. (School assignment).
So obviously I want to get something up and running fast. I don't want to spend a ton of time learning the system only to find out that it isn't quite right for my needs.
So, I find CEGUI, this looks pretty cool. Eventually I come across the bootstrap method, awesome!
But...it couldn't have another line or two showing me the include file(s) and the dll's I need to specify?
I know this stuff is second nature once you get used to the system, but you want more adopters, yes?
I really suggest the documentation be amended to show the include files needed.
Please help, thanks!
I am trying to determine if CeGui is a viable widget system for my project which contains my own Direct3D engine. (School assignment).
So obviously I want to get something up and running fast. I don't want to spend a ton of time learning the system only to find out that it isn't quite right for my needs.
So, I find CEGUI, this looks pretty cool. Eventually I come across the bootstrap method, awesome!
But...it couldn't have another line or two showing me the include file(s) and the dll's I need to specify?
I know this stuff is second nature once you get used to the system, but you want more adopters, yes?
I really suggest the documentation be amended to show the include files needed.
Please help, thanks!