I guess this should be fairly easy to fix I think but I can't seem to fix it myself.
I get the following error when I'm compiling:
Code: Select all
LNK2019: unresolved external symbol "__declspec(dllimport) public: static class CEGUI::Direct3D10Renderer & __cdecl CEGUI::Direct3D10Renderer::create(struct ID3D10Device *)" (__imp_?create@Direct3D10Renderer@CEGUI@@SAAAV12@PAUID3D10Device@@@Z) referenced in function "public: virtual bool __thiscall TestGameApp::InitGame(void)" (?InitGame@TestGameApp@@UAE_NXZ)
I've included both the include folder and the library folder in my project properties in VIsual Studio 2012.
And I also used #include on the necessary headers (I think)
Regards,
Frostraver