I'm using a custom class to "initialize" CEGUI, everything works (Loading etc.) without crashes. But there is nothing drawn. Here is my rendering and initialize codeblock:
Code: Select all
~snip~
I only get a black window (Without clearing the d3device), or a white one (with clearing the d3device).
CEGUI.log:
http://pastebin.com/jRr2bXNH
EDIT:
I solved it using getDefaultGUIContext().setRootWindow(root);
About ~15 Minutes after I made the post I fixed it sorry :/.