[NonIssue] CEGUI Rotation Issue...
Posted: Sun Nov 30, 2014 05:51
We've had an issue for a while where icons within our level editor for "The Secret Chronicles of Dr. M" (a fork of Secret Maryo Chronicles) do not rotate properly, making it confusing as to which rotated version of an object you are using.
It appears to be a CEGUI usage issue.
A picture of the problem and general discussion are at: https://github.com/Secretchronicles/TSC/issues/149
A team member identified this line as the culprint: https://github.com/Secretchronicles/TSC ... r.cpp#L146
--Arguing it does not make use of a y rotation value field to implement the rotation
I came across this commit in github: https://github.com/Secretchronicles/TSC ... ecc2f1ca25
--Here, a former team member says he changed the code to fix a different CEGUI issue in which editor items were "over the mouse"
--He then notes, "sadly, rotation doesn't seem possible with the new method"
If anyone is able to offer any guidance / help in this, it would allow us to move forward with this. We are hoping to issue the first release of the game in 5 years, and currently this issue has been removed from the list because none of the team members has the necessary CEGUI expertise for it. I have no experience with CEGUI myself (and am largely tied up with school). Quintus tried this but could not find a solution.
Be forewarned, some of the team members in the discussion are not fans of CEGUI. We will gladly listen to other feedback on CEGUI (the team has had significant trouble trying to upgrade to the latest version).
It appears to be a CEGUI usage issue.
A picture of the problem and general discussion are at: https://github.com/Secretchronicles/TSC/issues/149
A team member identified this line as the culprint: https://github.com/Secretchronicles/TSC ... r.cpp#L146
--Arguing it does not make use of a y rotation value field to implement the rotation
I came across this commit in github: https://github.com/Secretchronicles/TSC ... ecc2f1ca25
--Here, a former team member says he changed the code to fix a different CEGUI issue in which editor items were "over the mouse"
--He then notes, "sadly, rotation doesn't seem possible with the new method"
If anyone is able to offer any guidance / help in this, it would allow us to move forward with this. We are hoping to issue the first release of the game in 5 years, and currently this issue has been removed from the list because none of the team members has the necessary CEGUI expertise for it. I have no experience with CEGUI myself (and am largely tied up with school). Quintus tried this but could not find a solution.
Be forewarned, some of the team members in the discussion are not fans of CEGUI. We will gladly listen to other feedback on CEGUI (the team has had significant trouble trying to upgrade to the latest version).