Log
Code: Select all
---- Version: 0.8.4 (Build: Aug 14 2015 Debug Microsoft Windows MSVC++ 11.0 32 bit) ----
15/08/2015 21:23:28 (Std) ---- Renderer module is: CEGUI::OpenGL3Renderer - Official OpenGL 3.2 core based renderer module. TextureTarget support enabled via FBO OGL 3.2 core implementation. ----
15/08/2015 21:23:28 (Std) ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
15/08/2015 21:23:28 (Std) ---- Image Codec module is: SILLYImageCodec - Official SILLY based image codec ----
15/08/2015 21:23:28 (Std) ---- Scripting module is: None ----
There is no difference between the release and debug binaries and no exceptions or errors were thrown in either.
I am using Visual Studio Express 2012 and OpenGL 3.0+.