[SOLVED] How can i use certain keys with CEGUI?
Posted: Tue Feb 06, 2018 05:40
Hi i am using Win32 Winapi with opengl to use the CEGUI, and i have stumbled upon an problem right now:
I can use every letter key, number key and sign keys, but i cannot use my arrow keys or backspae and enter / return and delete keys...
i have made my own input class for the different keys and mouse buttons but they are literally just renamed from the standard VK_ keys.
i have made them in a typedef enum, and the reason i tell this is because i have heard so many complaints about not giving enough information, so i try my best i also use the injectChar and also for the key down and key up where i use my enum input variables (i am danish so i am not 100% fluent in english) I hope someone can help me with my dilemma, because i would really love to move on, i have had problems with my winapi <--> CEGUI implementation for quite a while now and this is all i need to fix now to get it up and running again,
Thank you very much for any help i can get.
Cheers,
Standtall007.
I can use every letter key, number key and sign keys, but i cannot use my arrow keys or backspae and enter / return and delete keys...
i have made my own input class for the different keys and mouse buttons but they are literally just renamed from the standard VK_ keys.
i have made them in a typedef enum, and the reason i tell this is because i have heard so many complaints about not giving enough information, so i try my best i also use the injectChar and also for the key down and key up where i use my enum input variables (i am danish so i am not 100% fluent in english) I hope someone can help me with my dilemma, because i would really love to move on, i have had problems with my winapi <--> CEGUI implementation for quite a while now and this is all i need to fix now to get it up and running again,
Thank you very much for any help i can get.
Cheers,
Standtall007.