Hello,
I am a programmer from China, and I use CEGUI from the 0.4version, I like it very much.
And when I use the Chinese character to input into the Demo8(for the Demo8, I add the input support for the Chinese character),and it can be displayed correctly in the editbox, but when I click the "Add" button,the characters added into the Listbox is mistaken.
Sorry for my poor English , Who can help me about that? thank you!
About the Multibyte language use Lua in CEGUI
Moderators: CEGUI MVP, CEGUI Team
-
- Just popping in
- Posts: 1
- Joined: Fri Feb 13, 2009 06:05
-
- Just popping in
- Posts: 10
- Joined: Tue Jul 01, 2008 07:57
Re: About the Multibyte language use Lua in CEGUI
http://www.cegui.org.uk/phpBB2/viewtopic.php?t=3770
you can read this post.
if u can write the codes in demo8.lue
"
function addItemHandler(args)
local winMgr = CEGUI.WindowManager:getSingleton()
local text = winMgr:getWindow("Demo8/Window1/Controls/Editbox"):getText()
local cols = CEGUI.PropertyHelper:stringToColourRect(winMgr:getWindow("Demo8/Window1/Controls/ColourSample"):getProperty("ImageColours"))
local newItem = CEGUI.createListboxTextItem(text, 0, nil, false, true)
newItem:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush")
newItem:setSelectionColours(cols)
CEGUI.toListbox(winMgr:getWindow("Demo8/Window1/Listbox")):addItem(newItem)
end
"
to c++ . it will be right. the question is lua do't support the unicode.
you can read this post.
if u can write the codes in demo8.lue
"
function addItemHandler(args)
local winMgr = CEGUI.WindowManager:getSingleton()
local text = winMgr:getWindow("Demo8/Window1/Controls/Editbox"):getText()
local cols = CEGUI.PropertyHelper:stringToColourRect(winMgr:getWindow("Demo8/Window1/Controls/ColourSample"):getProperty("ImageColours"))
local newItem = CEGUI.createListboxTextItem(text, 0, nil, false, true)
newItem:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush")
newItem:setSelectionColours(cols)
CEGUI.toListbox(winMgr:getWindow("Demo8/Window1/Listbox")):addItem(newItem)
end
"
to c++ . it will be right. the question is lua do't support the unicode.
- lindquist
- CEGUI Team (Retired)
- Posts: 770
- Joined: Mon Jan 24, 2005 21:20
- Location: Copenhagen, Denmark
I've seen a few of posts about this but not yet a proper selfcontained test case. If one could be provided, I'd be interested in seeing if there's any problems in the Lua binding related to this, in that case a few more modification to the tolua generator might do it...
Think of it as a small pet project for me to perhaps contribute a little to CEGUI again now and then.
Also I'm interested in using Lua for a few projects where decent handling of UTF-8 is critical (even if it requires a small utf8 library), so I have my own egoistic reasons to spend time on this as well.
Think of it as a small pet project for me to perhaps contribute a little to CEGUI again now and then.
Also I'm interested in using Lua for a few projects where decent handling of UTF-8 is critical (even if it requires a small utf8 library), so I have my own egoistic reasons to spend time on this as well.
- CrazyEddie
- CEGUI Project Lead
- Posts: 6760
- Joined: Wed Jan 12, 2005 12:06
- Location: England
- Contact:
lindquist wrote:Think of it as a small pet project for me to perhaps contribute a little to CEGUI again now and then.
As always, all contributions will be gratefully received; especially yours
CE.
Useful Links: Forum Guidelines | Documentation | Tutorials | HOWTO | Videos | Donate to CEGUI | CEGUI Twitter
Return to “Modifications / Integrations / Customisations”
Who is online
Users browsing this forum: No registered users and 3 guests