Mangled text after move to 0.5.0 rc1 [SOLVED]
Posted: Tue Jul 11, 2006 23:51
Having a strange problem which started when I moved to 0.5.0 RC1 (from 0.4.1).
Everything appears fine EXCEPT that all text is mangled. I've tried using several different versions of freetype to no avail. Seems to occur with ALL truetype fonts.
images seem to render fine (buttons look correct, etc.)
using OpenGL renderer
any ideas?
edit: solved by setting the OpenGL GL_UNPACK_ROW_LENGTH to 0 in the rendering loop with a call to glPixelStorei()
Everything appears fine EXCEPT that all text is mangled. I've tried using several different versions of freetype to no avail. Seems to occur with ALL truetype fonts.
images seem to render fine (buttons look correct, etc.)
using OpenGL renderer
any ideas?
edit: solved by setting the OpenGL GL_UNPACK_ROW_LENGTH to 0 in the rendering loop with a call to glPixelStorei()