Flip complete output
Posted: Wed Apr 25, 2007 07:37
Hello,
I am currently investigating the possibilties to use CEGUI and OGRE for a project, in which the display/output will be viewed through a physical mirror. So therefore I need to flip the display vertically in order for correct interaction.
For the scene in OGRE I can use the Compositor framework. For the CEGUI layer this doesn't seem to work, so I am thinking about another way. I was looking in the Renderer code and noticed that I might be able to flip the quads that are created.
I also noticed there is an OrientationFlags enumeration, but haven't found any function using this as input.
Would flipping the quads created through the Renderer be the best solution or is there any other way?
Cheers!
Jorrit
I am currently investigating the possibilties to use CEGUI and OGRE for a project, in which the display/output will be viewed through a physical mirror. So therefore I need to flip the display vertically in order for correct interaction.
For the scene in OGRE I can use the Compositor framework. For the CEGUI layer this doesn't seem to work, so I am thinking about another way. I was looking in the Renderer code and noticed that I might be able to flip the quads that are created.
I also noticed there is an OrientationFlags enumeration, but haven't found any function using this as input.
Would flipping the quads created through the Renderer be the best solution or is there any other way?
Cheers!
Jorrit