Cusomizing CEGUI ??

For help with anything that CEGUI doesn't offer straight out-of-the-box, e.g.:
- Implementation of new features, such as new Core classes, widgets, WindowRenderers, etc. ...
- Modification of any existing features for specific purposes
- Integration of CEGUI in new engines or frameworks and writing of new plugins (Renderer, Parser, ...) or modules

Moderators: CEGUI MVP, CEGUI Team

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gcarlton
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Cusomizing CEGUI ??

Postby gcarlton » Mon Nov 15, 2004 00:34

1) custom Look (aka Windows, Taharez)

You can make up a new dll. There was been discussion about a data driven way of customising the appearence. If you look at the code, its almost all setup and simple layout code, which could be specified in a data file instead. The bad news is this hasn't been done yet.
2) Create the '.font' files

Just edit them in a text editor. It just references the font file and has some extra info.
3) create imagesets & '.tga' files

Text editor and photoshop, I imagine.
4) create '.schema' files

Text editor - it just lists the widgets that can be created by the dll.

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RuprechtTheMonkeyBoy
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Cusomizing CEGUI ??

Postby RuprechtTheMonkeyBoy » Mon Nov 15, 2004 16:18

thanks for your answers. So I guess '.tga' is just an image/texture which I create it under photoshop and save with this extension ?


Yes, but you can use any format supported by the image loader. Personally, I use PNG.


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