Disable exception
Posted: Fri Oct 23, 2009 22:49
I'm porting CEGUI to PS3 and I encounter a problem.
It seems that PS3 disable support for exception handling. So the code will not compile when it see CEGUI code.
There are some info about using _HAS_EXCEPTIONS to disable STL dll but I'm not sure if that does anything since I'm getting compile error, not linking, not run-time.
Is there a way to disable exception build-in in CEGUI? or should I just manually comment out all throw lines?
It seems that PS3 disable support for exception handling. So the code will not compile when it see CEGUI code.
There are some info about using _HAS_EXCEPTIONS to disable STL dll but I'm not sure if that does anything since I'm getting compile error, not linking, not run-time.
Is there a way to disable exception build-in in CEGUI? or should I just manually comment out all throw lines?