Non-anti-aliased cuts of images.
Moderators: CEGUI MVP, CEGUI Team
Non-anti-aliased cuts of images.
Is there any switch, or any way, to make the borders of images cut from imagesets not blend with pixels that are immediately nearby?
Re: Non-anti-aliased cuts of images.
Only a guess, but it's probably being like bilinear filtered at the texture level so it is blending everything...? I can't remember for sure but I think I dealt with something similar to this and ended up needing AutoScaled="false" in my Imageset file(s). There may have been something else, I'd have to search more though. Probably someone else has a better answer than me ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
Re: Non-anti-aliased cuts of images.
Yep, I used AutoScaled="false". The effect is apparent when I have an image that has a width or height of 1 or 2 pixels (or both). To go around it, for those small images, I am currently just buffering them on both sides. I don't like that, though.
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