CEGUI Error: Multisampling is On
Posted: Tue May 24, 2011 14:42
Hello,
I usually create my Device with a 2x multisampling factor. I noticed that CEGUI gave me some bad artifacs during resize.
Running Directx Runtime in debug mode, the following error raised:
Direct3D9: (ERROR) :MultiSampleType between DepthStencil Buffer and RenderTarget must match.
Actually it seems that Directx cegui targets do not support multisampling.
Is that true? In that case, is it planned to introduce that support?
Thanks in advance.
I usually create my Device with a 2x multisampling factor. I noticed that CEGUI gave me some bad artifacs during resize.
Running Directx Runtime in debug mode, the following error raised:
Direct3D9: (ERROR) :MultiSampleType between DepthStencil Buffer and RenderTarget must match.
Actually it seems that Directx cegui targets do not support multisampling.
Is that true? In that case, is it planned to introduce that support?
Thanks in advance.