Strip down CEGUI for embedded device

For help with anything that CEGUI doesn't offer straight out-of-the-box, e.g.:
- Implementation of new features, such as new Core classes, widgets, WindowRenderers, etc. ...
- Modification of any existing features for specific purposes
- Integration of CEGUI in new engines or frameworks and writing of new plugins (Renderer, Parser, ...) or modules

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Ident
CEGUI Team
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Re: Strip down CEGUI for embedded device

Postby Ident » Wed Nov 26, 2014 15:31

Like i said, use USTL_DEFINITIONS as documented in http://www.cmake.org/cmake/help/cmake-2.6.html under "COMPILE_DEFINITIONS"

But for that to work u need to add USTL as mentioned. I m not sure why you are saying it doesnt work. Does it add the libs?
CrazyEddie: "I don't like GUIs"

komarx6
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Re: Strip down CEGUI for embedded device

Postby komarx6 » Fri Nov 28, 2014 10:14

Oh, I didn't see your reply.
It's my fault, I'm sure. It still says that it can't find ustl.h, but I'm going to read docuemntation again to see if i'm missing sometihng.
I don't have much time to spend on this, that is also a problem.

komarx6
Not too shy to talk
Not too shy to talk
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Joined: Fri Oct 31, 2014 16:53

Re: Strip down CEGUI for embedded device

Postby komarx6 » Wed Dec 17, 2014 13:43

It's on hold for now. I have other priorities. If I ever make it work, I'll post it here. Thank you.


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