Z-order without z-buffer
Posted: Sun Jul 12, 2015 13:39
Hi guys!
I just wanna ask about the order in depth of GUI components ! after checking all geometry buffers i found that all widgets are rendered on the plan z=0, so how u guys manage the z-order of widgets in rendering according to their hierarchy (Parent/child)? and does just the fact that in window::render() that drawSelf comes before render childen get the job done? and does children order in childrenList matters?
thank u !
I just wanna ask about the order in depth of GUI components ! after checking all geometry buffers i found that all widgets are rendered on the plan z=0, so how u guys manage the z-order of widgets in rendering according to their hierarchy (Parent/child)? and does just the fact that in window::render() that drawSelf comes before render childen get the job done? and does children order in childrenList matters?
thank u !