No static build for Mac?
Posted: Sat Sep 27, 2008 20:47
I'm currently wrapping CEGUI for BlitzMax. I tend to compile all the source directly, skipping makefiles, and creating a static lib.
However, I struggled somewhat with the Mac build as it seems to require macPlugins.cpp, which itself has a main() method - handy for dylibs, not so for static
I guess my question is... Can I leave out a set of files which removes the macPlugins.cpp requirement?
I've currently got it building with everything, and the have the main() commented out. It all works. So I'm not overly concerned about compiling it into the lib
Otherwise this GUI library is very good, and "mostly" appears to work consistently on Mac, Win32 (MinGW), and Linux - barring some colour issues on Mac.
Thanks !
However, I struggled somewhat with the Mac build as it seems to require macPlugins.cpp, which itself has a main() method - handy for dylibs, not so for static
![Smile :-)](./images/smilies/icon_smile.gif)
I guess my question is... Can I leave out a set of files which removes the macPlugins.cpp requirement?
I've currently got it building with everything, and the have the main() commented out. It all works. So I'm not overly concerned about compiling it into the lib
![Wink ;-)](./images/smilies/icon_wink.gif)
Otherwise this GUI library is very good, and "mostly" appears to work consistently on Mac, Win32 (MinGW), and Linux - barring some colour issues on Mac.
Thanks !