[Done] Rendering opaque and transparent separately

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YaronCT
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Re: Rendering opaque and transparent separately

Postby YaronCT » Mon Sep 05, 2016 22:59

@Ident:
- There is not going to be a v0 release


:cry: You've broken my heart.

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Ident
CEGUI Team
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Location: Austria

Re: Rendering opaque and transparent separately

Postby Ident » Tue Sep 06, 2016 07:05

We have to focus all our effort on 1.0 Release man
CrazyEddie: "I don't like GUIs"

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: Rendering opaque and transparent separately

Postby YaronCT » Tue Sep 06, 2016 07:07

@Ident:
We already thought way more about this than it is worth our dev time :D


As I work voluntarily I stand upon my right to spend my time on the least useful things. Actually I'm now in the process of adding DOS support to cegui (in text mode, of course).

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: Rendering opaque and transparent separately

Postby YaronCT » Tue Sep 06, 2016 08:03

Ident wrote:
YaronCT wrote:
Ident wrote:There is not going to be a v0 release


:cry: You've broken my heart.


There is not going to be a v0 release


I was actually joking

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: Rendering opaque and transparent separately

Postby YaronCT » Tue Sep 06, 2016 08:05

Yet, even if not released, branch "v0" can still b useful and ppl may use it. E.g. it contains my adjust-size-to-content project which I'll prolly finish sometime, and it'll soon contain controling the pivot point when rotating a widget that @kiske1 was interested in.

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: Rendering opaque and transparent separately

Postby YaronCT » Tue Sep 06, 2016 11:35

Ident wrote:We have to focus all our effort on 1.0 Release man


How do u know I'm a man anyway, I don't remember ever mentioning that. I could just as well b a woman, a baby, a donky or a robot.

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Ident
CEGUI Team
Posts: 1998
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: Rendering opaque and transparent separately

Postby Ident » Tue Sep 06, 2016 17:15

YaronCT wrote:@Ident:
We already thought way more about this than it is worth our dev time :D


As I work voluntarily I stand upon my right to spend my time on the least useful things. Actually I'm now in the process of adding DOS support to cegui (in text mode, of course).

I think this would combine well with the CEGUIAsciiRenderer I am working on
CrazyEddie: "I don't like GUIs"

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Ident
CEGUI Team
Posts: 1998
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: Rendering opaque and transparent separately

Postby Ident » Sun Jul 21, 2019 08:10

There has been a mistake on my end regarding the announced merge of this, which never happened. I have now merged the feature branch over to v0 and merged v0 to default.

v0 has the feature now since changeset 42b009c9ba8d
Default has the feature since ca39eee3afcc
CrazyEddie: "I don't like GUIs"


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