DX11 with Ogre3d Error
Posted: Mon Oct 30, 2017 20:41
I have Ogre 1.10.8 with CEGUI 0.8.7 compiled and I am getting this error when running the DX11 Renderer:
Exception thrown at 0x00007FFE1BB59E08 in spacegam1_Debug.exe: Microsoft C++ exception: Ogre::D3D11RenderingAPIException at memory location 0x000000A6238FAEE0.
Ogre: High-level program '__cegui_internal_ps__' is not supported: Cannot compile D3D11 high-level shader __cegui_internal_ps__ Errors:
(1,145-169): error X3523: DX9-style intrinsics are disabled when not in dx9 compatibility mode.
Is this a bug in the CEGUI shader code?
Exception thrown at 0x00007FFE1BB59E08 in spacegam1_Debug.exe: Microsoft C++ exception: Ogre::D3D11RenderingAPIException at memory location 0x000000A6238FAEE0.
Ogre: High-level program '__cegui_internal_ps__' is not supported: Cannot compile D3D11 high-level shader __cegui_internal_ps__ Errors:
(1,145-169): error X3523: DX9-style intrinsics are disabled when not in dx9 compatibility mode.
Is this a bug in the CEGUI shader code?