I just packaged the first release of PyCEGUI, the thread concerning this can be seen here:
http://www.ogre3d.org/phpBB2/viewtopic.php?t=7904
This currently only works with pyogre as a renderer. We may later add an OpenGL renderer (used with the python opengl bindings), but I think it'll probably stay ogre based for the forseeable future.
Just wanted to give you a heads up. If your users have any questions, just know that the python bindings are an almost literal translation from C++ to python. If they have problems with the bindings (that's not related to the library, but rather the binding itself), direct them to the above thread and we'll take care of it.
Thanks!
Clay
CEGUI in Python (PyCEGUI) first release
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Re: CEGUI in Python (PyCEGUI) first release
Cool.
I'll have a look over this nearer the weekend and try to break it for you
CE.
I'll have a look over this nearer the weekend and try to break it for you
CE.
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