CEGUI and Ogre rendering in Blitzmax window

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Evak
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CEGUI and Ogre rendering in Blitzmax window

Postby Evak » Tue May 08, 2007 07:22

Were making a Ogre wrapper called Flow for Blitzmax including CEGUI support. Here;s a screen shot of it in action from one of our projects :)


Image

Not the most exciting screenie, being a CAD tool, but still :)

Pompei2
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Postby Pompei2 » Tue May 08, 2007 08:17

nice :)

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Taharez
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Re: CEGUI and Ogre rendering in Blitzmax window

Postby Taharez » Tue May 08, 2007 08:22

Evak wrote:Not the most exciting screenie, being a CAD tool, but still :)


I actually think that makes it more interesting, seeing how these generally game-oriented libraries can be used in other areas. Looks like a nice app!

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lindquist
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Postby lindquist » Tue May 08, 2007 08:42

I've taken the liberty to upload it to our galleries :)
Looks great !

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blitzcoder
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Re: CEGUI and Ogre rendering in Blitzmax window

Postby blitzcoder » Tue Aug 28, 2018 04:27

Hi, Fast forward to a decade and I hope this is still related and also not necromancing this very old thread, so I am happy to announce that Flow3D is now OpenSource. I am running a Blitz related community and so I have personally reached out to the main Flow3D developer, Lina Adkins on making this MIT license some months ago.

Everything is working including CEGUI integration which is part of the Ogre3D wrapper.

Forum Announcement:
https://www.blitzcoder.org/forum/topic.php?id=15

Flow3D BitBucket Official Repo
https://bitbucket.org/LinaAdkins/flow3d/

cheers. :)

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Ident
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Re: CEGUI and Ogre rendering in Blitzmax window

Postby Ident » Tue Aug 28, 2018 06:04

Congratulations!
CrazyEddie: "I don't like GUIs"

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blitzcoder
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Re: CEGUI and Ogre rendering in Blitzmax window

Postby blitzcoder » Wed Aug 29, 2018 12:03

Ident wrote:Congratulations!


Thanks Ident! :D


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