Summoning Wars
Posted: Thu May 06, 2010 18:19
Hello everybody,
I am here to announce the release of Summoning Wars 0.5beta version. It is a free and open source game developed by four german students.
Summoning Wars is an action RPG with point-and-click fight system. Choose from 4 Classes with 24 unique
abilities each and jump into a campaign playable in both single and multiplayer mode. Multiplayer mode is usable by up to 8 players and does not only offer collective monster slaying, but also some slight story modification, as the as the dialogs adapt to the number and class of players in game. There are hundreds of items to collect and dozens of
monster types to fight. Meet citizens and sinister puppet-masters with secrets of their own and trade with well-equiped traders
- or search for the blackmarket and stock enchanted items.
Summoning Wars has a flexible engine that allows to modifiy and extend most aspects of the game by editing some easy to read XML files. In addition, there is a lua-based scripting system that allows triggering events or starting cutscenes at runtime.
I have selected one screenshot that shows our use of CEGUI. More screenshots can be found at our website that is named below.
For now, we have precompiled Binary for Windows and a Source code package for Linux. To download it, visit our homepage:
http://www.sumwars.org
There, we also have a forum where you can post some feedback. The forum has been created very recently and is very empty so far, but there is no need to keep it in that state. If you encounter a bug, please report it at the forums or at the Sourceforge bugtracker.
Beeing made by only german developers so far, language is german at the moment, but we have an english translation. If activating the translation ingame does not work (namely under Windows), you have to set the system locale to english before starting. We also plan to switch to english as original language soon. The story translation is not complete, we are working on that as well.
I also just want to say thank you for offering a great piece of software for free. In addition, something that especially impressed me is the excellent help offered here. In fact, I can not remember a single case of asking a question here and not getting a (usually very useful) answer within a day. Apart from the feature set (which is awsome as well of course), this is an important reason why I would recommend CEGUI to others.
I admit, that I also hope to profit from that in future again. You may notice, that our use of CEGUI is rather basic at the moment, As I never found the time to investigate some more tricky things like the Falagard System. Be assured, that I will be back asking more question as soon as I get to that.
I am here to announce the release of Summoning Wars 0.5beta version. It is a free and open source game developed by four german students.
Summoning Wars is an action RPG with point-and-click fight system. Choose from 4 Classes with 24 unique
abilities each and jump into a campaign playable in both single and multiplayer mode. Multiplayer mode is usable by up to 8 players and does not only offer collective monster slaying, but also some slight story modification, as the as the dialogs adapt to the number and class of players in game. There are hundreds of items to collect and dozens of
monster types to fight. Meet citizens and sinister puppet-masters with secrets of their own and trade with well-equiped traders
- or search for the blackmarket and stock enchanted items.
Summoning Wars has a flexible engine that allows to modifiy and extend most aspects of the game by editing some easy to read XML files. In addition, there is a lua-based scripting system that allows triggering events or starting cutscenes at runtime.
I have selected one screenshot that shows our use of CEGUI. More screenshots can be found at our website that is named below.
For now, we have precompiled Binary for Windows and a Source code package for Linux. To download it, visit our homepage:
http://www.sumwars.org
There, we also have a forum where you can post some feedback. The forum has been created very recently and is very empty so far, but there is no need to keep it in that state. If you encounter a bug, please report it at the forums or at the Sourceforge bugtracker.
Beeing made by only german developers so far, language is german at the moment, but we have an english translation. If activating the translation ingame does not work (namely under Windows), you have to set the system locale to english before starting. We also plan to switch to english as original language soon. The story translation is not complete, we are working on that as well.
I also just want to say thank you for offering a great piece of software for free. In addition, something that especially impressed me is the excellent help offered here. In fact, I can not remember a single case of asking a question here and not getting a (usually very useful) answer within a day. Apart from the feature set (which is awsome as well of course), this is an important reason why I would recommend CEGUI to others.
I admit, that I also hope to profit from that in future again. You may notice, that our use of CEGUI is rather basic at the moment, As I never found the time to investigate some more tricky things like the Falagard System. Be assured, that I will be back asking more question as soon as I get to that.