I'm currently interested in porting CEGUI to Android. So far a have successfully built the GLES1 render module and the core CEGUI modules and I have a simple demo running (the OpenGLESTest Demo).
I want to point out that at the moment building is not very user friendly and is not documented.
I'm thinking to try do write a ResourceProvider that reads for the android asset directory and eventually write a GLES2 Renderer Module.
So i'm asking what are your thoughts about the proposal i'm giving ?
I have created a fork on github: https://github.com/ironsteel/cegui Checkout the android branch if you want to see the mess
![Smile :)](./images/smilies/icon_smile.gif)
I will also publish the source for the demo soon.
P.S. If you have some questions on the details, fell free to ask
![Smile :)](./images/smilies/icon_smile.gif)