New ScriptingModule
Posted: Sun Jan 08, 2006 22:42
A while ago, around summer, I promised Crazy Eddie that I'll make another scripting module for something different than Lua.
So there I have it, working, but before I'll publish it, I need to solve one problem I'm hitting... well, or it looks like I don't know how to subscribe handlers to events on .layout level, or it's broken. I do sth like that:
What I get is exception from XML parser. Schema is ok, so I thought that maybe it's broken or what?
Oh, btw, the script module is for Python.
Greetings,
Guyver
So there I have it, working, but before I'll publish it, I need to solve one problem I'm hitting... well, or it looks like I don't know how to subscribe handlers to events on .layout level, or it's broken. I do sth like that:
Code: Select all
<Event Name="Moved" Function="moveIt" />
What I get is exception from XML parser. Schema is ok, so I thought that maybe it's broken or what?
Oh, btw, the script module is for Python.
Greetings,
Guyver