Bug (1)
-------
The CELayoutEditorSetup.exe does not run properly.
When i run the .exe file, as soon as i click anything, the ui widgets (i.e. dialog, panel, button, text) all disappear.
Do i need to fetch any win32 external dependencies from this site here to run the CELayoutEditor.exe? I see that it comes with its own set of .dll in the setup.exe file
Bug (2)
-------
Having compiled the release build for wxWidgets, I try to compile and build the CELayoutEditor.sln.
It complains of unknown class or namespace "wxGLCanvas".
wxWidgets seems to have a tricky hierarchy of ".h" files
"../include/wx" and "../include/wx/msw/wx".
I placed the former before the later. The CELayoutEditor is unable to compile and build. becos when it attempts to find a file (e.g. dde.h) where there are 2 copies of the same filename but different file, it will always reference the one inside the former include directory.
so how should I do this? how did u guys setup ur vc++ directory includes to compile and build CELayoutEditor successfully?