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Posted: Thu Mar 30, 2006 08:28
by martignasse
hi tuan kuranes,

wow, thanks a lot, i'll look that.

Posted: Thu Mar 30, 2006 16:22
by tuan kuranes
@martignasse:
new version:
- LButton scale/ Right button moves.
- Rbutton + ALT move whole imageset.
- Fixes moving over other zones.
- Fixes cell editing adding layer
- add numbering new Image (toto1, toto2, etc.)

Working, made my first imageset with it and don't plan to work on it any more.
Same url http://tuan.kuranes.free.fr/ImagesetEditor.zip

Posted: Thu Mar 30, 2006 18:18
by centipede
:D

Seems like my little evil ploy worked allright :twisted: :twisted: :twisted:

Now that this highly needed project seems to be on track again - and given the fact that I have plenty of other free stuff to work on - I'd say now was a good time to pull out and leave the stage to martignasse. His work does have the added benefit that it can be merged into the official layout editor, and it seems to be gaining features fast enough to be useful anytime soon.

See you in the Mad Insect Circus Caravan From The Desert of Deserted Camels!

Posted: Fri Mar 31, 2006 08:08
by martignasse
I'd say now was a good time to pull out and leave the stage to martignasse
hey, it's not a reason to pull off you'r artist/designer workflow approach :wink:

See you in the Mad Insect Circus Caravan From The Desert of Deserted Camels!
go on, go on... but you have some skins to pull back to cegui format to :)

Posted: Fri Mar 31, 2006 09:09
by martignasse
tuan kuranes wrote:@martignasse:
new version:
- LButton scale/ Right button moves.
- Rbutton + ALT move whole imageset.
- Fixes moving over other zones.
- Fixes cell editing adding layer
- add numbering new Image (toto1, toto2, etc.)

Working, made my first imageset with it and don't plan to work on it any more.
Same url http://tuan.kuranes.free.fr/ImagesetEditor.zip
looked at it.
really good, thanks.
the only thing is the fact you use a classic framewindows for region make them having visually a bad pos/size (due to the shadowed border)
and i don't know if the visibility is better with this kind of soft zone with alpha, user will decide i think.

Posted: Fri Mar 31, 2006 09:24
by tuan kuranes
It's more of a GEGUI version needs, as having to patch CEGUI is a bit hard...
If CEGUI has it inside it would be Ok, even better to use outline.
But until that, it can be a simple option config choice if a config file appears.
(could be a "PlacementwindowType=" choice.)

Posted: Fri Mar 31, 2006 10:16
by martignasse
it can be a simple option config choice if a config file appears.
(could be a "PlacementwindowType=" choice.)
yep, like that, user will decide.

Posted: Sat Apr 01, 2006 20:53
by jacmoe
Wow, guys!
You've been busy! :D

Posted: Tue May 23, 2006 17:35
by Pompei2
Nice job, but are you still working on it ? I see no news for about two months now :?

Posted: Sat Jun 03, 2006 21:23
by Vortex
Somebody work on it?

Posted: Thu Jun 08, 2006 20:52
by Evak
Hmm, is there a binary version? The current editor build I have just doesn't work with anything that uses extra parts like tooltips added.

Posted: Tue Aug 01, 2006 21:06
by CrazyEddie
Greetings!

In the abscence of martignasse, it is the intention of the CEGUI team to take this project under it's wing. Initially it has become the responsibility of myself, with lindquist doing some premake magic and additional testing once I have the code up an running again.

Today I began updating the code to work against CEGUI 0.5.x series, and also minor updates for portability; in my local version things are about 75% working as of this time.

Over the next few days I intend to do various other modifications and cleanup work on the code; once things are running to my satisfaction it will hit CVS.

More news will follow :)

CE.

Posted: Wed Aug 02, 2006 01:48
by Jerky
Sounds great. I am sure this will help a ton, especially for artists who do not like digging into the xml, etc.

<edit>spelling</edit>

Posted: Mon Aug 07, 2006 09:36
by CrazyEddie
The code for this tool has now been cleaned up and made compatible with the upcoming 0.5.0 release (though is no longer compatible with earlier releases). Since we have adopted it as the 'official' imageset editing tool and are maintaining it ourselves, it has been placed in the main SVN repository as opposed to the add-ons repositiory in CVS.

As of this writing there is only builds for GNU/Linux / autotools people; lindquist should have the premake support, to enable generation of VC projects, sorted out soon. (In the mean time, you could roll your own if you are desperate!).

The code is in SVN here:
https://svn.sourceforge.net/svnroot/crayzedsgui/CEImagesetEditor/

CE

Posted: Mon Aug 07, 2006 11:39
by spannerman
Excellant news !