sorry for triple post, but i didnt make as much progress in the 12 hours of annoyment before my first post here, as i did in those last 3 hours of annoyment following that
it appears that my cmake rendered VS solution wouldn't show an option for the guiRenderer to build, - also the reason why i thought it wouldn't work this way
i again (4th time in 2 days) will get the whole Ogre 1.7 SVN trunk and start from scratch now, as overwriting the cmake files with those from a project where guirendeer is displayed and also reading the cmake log didnt help me or give me any clues to why it would hate me so badly
will take me another 3 hours to get all the stuff, insert all the stuff, configure all the stuff and build it,.. i ll report back, sorry for triple post
![Sad :(](./images/smilies/icon_sad.gif)
EDIT:
Completly started from scratch: any cegui option like in my older ogre 1.7 checkout does again not display
i'm confused as i don't know much about cmake and what the reason for this could be or what this means in terms of whats different :/
edit2:
totally gone, there is no option to just compile ceguiRenderer ,... i know this option existed but maybe they whiped it in the latest ogre repo? i m clueless what i should do
edit3:
just found this : "OGRE_BUILD_CEGUIRENDERER - If enabled, the CEGUI renderer component will be built. This requires that the CEGUI library was found by CMake. " Cmake didnt tell me it didnt find anythin,... libs are there tho, i'm confused, but one step closer to truth again!
damn this is kinda like becoming my diary, i guess i ll get insta-banned for this
![Crying or Very sad :cry:](./images/smilies/icon_cry.gif)