Hi,
I asked this in the Ogre forums too and writing here too.
I need to display some only readable text on the screen. Story will be presented in this way so texts can be longer than the size of the widget.
I tried to do create a statictext inside of a scrollablepane but it didn't work. (pane wasn't scrollable. maybe I think something wrong.) Any idea how can I do this?
Thanks.
[solved]textarea in CEGUI
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[solved]textarea in CEGUI
Last edited by Elric on Sat Jul 05, 2008 12:40, edited 1 time in total.
- scriptkid
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Hi,
You only need a StaticText, because it provides scrolling on itself, and all kinds of formatting options as well. Also, a static text is readonly by design already.
If you have the Cegui samples, please look at the TextDemo, and its corresponding TextDemo.layout file.
Good luck!
You only need a StaticText, because it provides scrolling on itself, and all kinds of formatting options as well. Also, a static text is readonly by design already.
If you have the Cegui samples, please look at the TextDemo, and its corresponding TextDemo.layout file.
Good luck!
Last edited by scriptkid on Thu Jul 03, 2008 07:00, edited 1 time in total.
Check out my released snake game using Cegui!
I can do it using a MultiLineEditBox, not with a static text. Thanks to TextDemo.layout
By the way I can not compile the samples, when I include direct3d .h files and try to compile it says
and goes on...
Do I have have incompatible direct3d .h files? What should I do?
By the way I can not compile the samples, when I include direct3d .h files and try to compile it says
Code: Select all
d:\developer\microsoft visual studio 8\vc\platformsdk\include\winnt.h(222) : error C2146: syntax error : missing ';' before identifier 'PVOID64'
d:\developer\microsoft visual studio 8\vc\platformsdk\include\winnt.h(222) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
d:\developer\microsoft visual studio 8\vc\platformsdk\include\winnt.h(5940) : error C2146: syntax error : missing ';' before identifier 'Buffer'
d:\developer\microsoft visual studio 8\vc\platformsdk\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
d:\developer\microsoft visual studio 8\vc\platformsdk\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
d:\cegui-sdk-0.6.1-vc8\cegui-sdk-0.6.1-vc8\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800
DeviceReset_Direct3D9.cpp
and goes on...
Do I have have incompatible direct3d .h files? What should I do?
- scriptkid
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Do the samples compile out of the box? Or didn't you make changes yet?
Make sure that the DX SDK files are included first in the global directory setup. For VC8 that would be Tools->Options->Projects & Solutions->VC++ directories.
HTH.
Make sure that the DX SDK files are included first in the global directory setup. For VC8 that would be Tools->Options->Projects & Solutions->VC++ directories.
HTH.
Check out my released snake game using Cegui!
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