Make menus apear in the world not on the screen

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

majc
Not too shy to talk
Not too shy to talk
Posts: 27
Joined: Sat Apr 12, 2008 20:55

Make menus apear in the world not on the screen

Postby majc » Thu Aug 28, 2008 17:56

When i click in an object that the menu apear above the object and not on the screen, how i give a window X,Y and Z coordinates instead of X and Y only?

daves
Home away from home
Home away from home
Posts: 253
Joined: Thu Feb 02, 2006 20:12

Postby daves » Fri Aug 29, 2008 00:03

In general the GUI system is defined in 2 dimensions. You can certainly impact the rendering layer relative to the objects in your 3d world, but you would need to look at the specifics of your rendering engine to understand how to support that.

majc
Not too shy to talk
Not too shy to talk
Posts: 27
Joined: Sat Apr 12, 2008 20:55

Postby majc » Sun Aug 31, 2008 12:56

Ok thanks mate :)


Return to “Help”

Who is online

Users browsing this forum: No registered users and 22 guests