Using CEGUI OgreRenderer with Direct3D 10 / 11

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

Grimmigbeisser
Just popping in
Just popping in
Posts: 14
Joined: Wed Jul 28, 2010 07:22

Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Grimmigbeisser » Wed Jul 28, 2010 07:55

Hi there!

I'm trying to setup a GUI using CEGUI 0.7.1 and OGRE 1.7.1.
I got the code versions of both SDKs from the mercurial/SVN repositories and have compiled OGRE and CEGUI by myself.

It all works fine if i choose to use the CEGUI OgreRenderer with the OGRE "Direct3D9 Rendering Subsystem", but i originally wanted to use OGRE and CEGUI with the OGRE "Direct3D11 Rendering Subsystem" or at least the "Direct3D10 Rendering Subsystem". Using this subsystems with the CEGUI OgreRenderer however results in a couple of graphical bugs and/or even exceptions at CEGUI startup and Ogre destruction.

I have searched the forums in order to get some information, whether the provided OgreRenderer is compatible with these OGRE rendering subsystems i want to use. I didn't find clear statements regarding this topic. All folks out there seem to use the Direct3D9 subsystem of OGRE.

So my question is: Does the CEGUI OgreRenderer support the OGRE rendering subsystems D3D10 and/or D3D11 (It seems to me that the renderer was made only for use with the OGRE d3D9 subsystem)?

I guess if this is not the case, i have to use either the OGRE Direct3D9 subsystem or i have to write my own version of the CEGUI OgreRenderer supporting it, right?

List of the errors i got with Ogre D3D10/11 sub systems:

CEGUI sample "Sample_FontDemo" running with OgreRenderer using Ogre D3D10 subsystem:
*sample starts up whithout an error
*Font glyphes are displayed as white boxes
*alpha channel in textures seems to be ignored(perhaps this is also the reason for the problem with the font)
*when starting to drag the frame window around, the window background turns nearly transparent and some alphablending is visible, but not for all aplha textures. (perhaps only the refreshed ones)
*when shutting down the sample an unhandled exception pops up(see infos below)

CEGUI sample "Sample_FontDemo" running with OgreRenderer using Ogre D3D11 subsystem:
*sample starts up whith an error (see infos below)

Here is the CEGUI log created by Sample_FontDemo running with OgreRenderer using Ogre D3D10 subsystem:

Code: Select all

28/07/2010 15:26:37 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
28/07/2010 15:26:37 (Std)    +                     Crazy Eddie's GUI System - Event log                    +
28/07/2010 15:26:37 (Std)    +                          (http://www.cegui.org.uk/)                         +
28/07/2010 15:26:37 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

28/07/2010 15:26:37 (Std)    CEGUI::Logger singleton created. (0063CF28)
28/07/2010 15:26:37 (Std)    
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    * Important:                                                                   *
28/07/2010 15:26:37 (Std)    *     To get support at the CEGUI forums, you must post _at least_ the section *
28/07/2010 15:26:37 (Std)    *     of this log file indicated below.  Failure to do this will result in no  *
28/07/2010 15:26:37 (Std)    *     support being given; please do not waste our time.                       *
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM       -------- *
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    ---- Version 0.7.2 (Build: Jul 27 2010 Debug Microsoft Windows MSVC++ 9.0 32 bit) ----
28/07/2010 15:26:37 (Std)    ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ----
28/07/2010 15:26:37 (Std)    ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
28/07/2010 15:26:37 (Std)    ---- Image Codec module is: OgreImageCodec - Integrated ImageCodec using the Ogre engine. ----
28/07/2010 15:26:37 (Std)    ---- Scripting module is: None ----
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM         -------- *
28/07/2010 15:26:37 (Std)    ********************************************************************************
28/07/2010 15:26:37 (Std)    
28/07/2010 15:26:37 (Std)    ---- Begining CEGUI System initialisation ----
28/07/2010 15:26:37 (Std)    CEGUI::ImagesetManager singleton created (0063D140)
28/07/2010 15:26:37 (Std)    CEGUI::FontManager singleton created. (0063D5D8)
28/07/2010 15:26:37 (Std)    CEGUI::WindowFactoryManager singleton created
28/07/2010 15:26:37 (Std)    CEGUI::WindowManager singleton created (006409C8)
28/07/2010 15:26:37 (Std)    CEGUI::SchemeManager singleton created. (00640C38)
28/07/2010 15:26:37 (Std)    CEGUI::MouseCursor singleton created. (00640F20)
28/07/2010 15:26:37 (Std)    CEGUI::GlobalEventSet singleton created. (0063DD78)
28/07/2010 15:26:37 (Std)    CEGUI::WidgetLookManager singleton created. (0063DEC8)
28/07/2010 15:26:37 (Std)    CEGUI::WindowRendererManager singleton created (0063E140)
28/07/2010 15:26:37 (Std)    CEGUI::RenderEffectManager singleton created (0063E280)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'DefaultWindow' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'DefaultWindow' windows added. (0063E438)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'DragContainer' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'DragContainer' windows added. (0063E5F8)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'ScrolledContainer' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'ScrolledContainer' windows added. (0063E8F8)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'ClippedContainer' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'ClippedContainer' windows added. (0063EAB8)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Checkbox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Checkbox' windows added. (0063EB90)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/PushButton' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/PushButton' windows added. (006411A0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/RadioButton' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/RadioButton' windows added. (00641360)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Combobox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Combobox' windows added. (00641520)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ComboDropList' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ComboDropList' windows added. (006416E0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Editbox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Editbox' windows added. (006418A0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/FrameWindow' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/FrameWindow' windows added. (00641A60)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ItemEntry' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ItemEntry' windows added. (00641C20)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Listbox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Listbox' windows added. (00641DE0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ListHeader' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ListHeader' windows added. (00641FA0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ListHeaderSegment' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ListHeaderSegment' windows added. (00642160)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Menubar' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Menubar' windows added. (006423F0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/PopupMenu' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/PopupMenu' windows added. (006425B0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/MenuItem' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/MenuItem' windows added. (00642770)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/MultiColumnList' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/MultiColumnList' windows added. (00642930)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/MultiLineEditbox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/MultiLineEditbox' windows added. (00642AF0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ProgressBar' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ProgressBar' windows added. (00642CB0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ScrollablePane' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ScrollablePane' windows added. (00642E70)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Scrollbar' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Scrollbar' windows added. (00643030)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Slider' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Slider' windows added. (006431F0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Spinner' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Spinner' windows added. (006433B0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/TabButton' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/TabButton' windows added. (00643570)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/TabControl' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/TabControl' windows added. (00643730)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Thumb' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Thumb' windows added. (006438F0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Titlebar' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Titlebar' windows added. (00643AB0)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Tooltip' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Tooltip' windows added. (00643D58)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/ItemListbox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/ItemListbox' windows added. (00643F18)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/GroupBox' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/GroupBox' windows added. (006440D8)
28/07/2010 15:26:37 (Std)    Created WindowFactory for 'CEGUI/Tree' windows.
28/07/2010 15:26:37 (Std)    WindowFactory for 'CEGUI/Tree' windows added. (00644298)
28/07/2010 15:26:37 (Std)    Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
28/07/2010 15:26:37 (Std)    CEGUI::System singleton created. (0063CB10)
28/07/2010 15:26:37 (Std)    ---- CEGUI System initialisation completed ----
28/07/2010 15:26:37 (Std)    
28/07/2010 15:26:37 (Std)    Attempting to create Imageset 'cegui_logo' using image file 'logo.png'.
28/07/2010 15:26:37 (Std)    Started creation of Scheme from XML specification:
28/07/2010 15:26:37 (Std)    ---- CEGUI GUIScheme name: TaharezLook
28/07/2010 15:26:37 (Std)    Started creation of Imageset from XML specification:
28/07/2010 15:26:37 (Std)    ---- CEGUI Imageset name: TaharezLook
28/07/2010 15:26:37 (Std)    ---- Source texture file: TaharezLook.tga in resource group: (Default)
28/07/2010 15:26:37 (Std)    Started creation of Font from XML specification:
28/07/2010 15:26:37 (Std)    ---- CEGUI font name: DejaVuSans-10
28/07/2010 15:26:37 (Std)    ----       Font type: FreeType
28/07/2010 15:26:37 (Std)    ----     Source file: DejaVuSans.ttf in resource group: (Default)
28/07/2010 15:26:37 (Std)    ---- Real point size: 10
28/07/2010 15:26:38 (Std)    ===== Falagard 'root' element: look and feel parsing begins =====
28/07/2010 15:26:38 (Std)    ===== Look and feel parsing completed =====
28/07/2010 15:26:38 (Std)    No window renderer factories specified for module 'CEGUIFalagardWRBase' - adding all available factories...
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Button' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Button' added. (07CE00F8)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Default' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Default' added. (07CDE1A0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Editbox' added. (07C47F28)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/FrameWindow' added. (0064CA58)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ItemEntry' added. (006583A0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ListHeader' added. (0067A310)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ListHeaderSegment' added. (07C4B538)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Listbox' added. (0067AE58)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Menubar' added. (00672DA0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/MenuItem' added. (07BC6FC0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/MultiColumnList' added. (07CF0E40)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/MultiLineEditbox' added. (006F2968)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/PopupMenu' added. (07CE4778)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ProgressBar' added. (0064C008)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ScrollablePane' added. (07D06700)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Scrollbar' added. (07D068C0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Slider' added. (07D06A80)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Static' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Static' added. (07D06C40)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/StaticImage' added. (006820A0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/StaticText' added. (00682260)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/SystemButton' added. (00682420)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/TabButton' added. (006825E0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/TabControl' added. (006827A0)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Titlebar' added. (07D0D898)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ToggleButton' added. (07D0DA58)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Tooltip' added. (07D0DC18)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/ItemListbox' added. (07D0DDD8)
28/07/2010 15:26:38 (Std)    Created WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
28/07/2010 15:26:38 (Std)    WindowRendererFactory 'Falagard/Tree' added. (07CFB6D8)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Button' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Checkbox' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/Checkbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ImageButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/ImageButton' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/RadioButton' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/RadioButton' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/FrameWindow' using base type 'CEGUI/FrameWindow', window renderer 'Falagard/FrameWindow' Look'N'Feel 'TaharezLook/FrameWindow' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Titlebar' using base type 'CEGUI/Titlebar', window renderer 'Falagard/Titlebar' Look'N'Feel 'TaharezLook/Titlebar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/SystemButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Editbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/Editbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/MultiLineEditbox' using base type 'CEGUI/MultiLineEditbox', window renderer 'Falagard/MultiLineEditbox' Look'N'Feel 'TaharezLook/MultiLineEditbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Menubar' using base type 'CEGUI/Menubar', window renderer 'Falagard/Menubar' Look'N'Feel 'TaharezLook/Menubar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/PopupMenu' using base type 'CEGUI/PopupMenu', window renderer 'Falagard/PopupMenu' Look'N'Feel 'TaharezLook/PopupMenu' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/MenuItem' using base type 'CEGUI/MenuItem', window renderer 'Falagard/MenuItem' Look'N'Feel 'TaharezLook/MenuItem' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/AlternateProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/AltProgressBar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/ProgressBar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/VUMeter' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/VUMeter' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/VerticalScrollbar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/HorizontalScrollbar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/VerticalScrollbarThumb' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/HorizontalScrollbarThumb' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/LargeVerticalScrollbar' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/LargeVerticalScrollbarThumb' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/TabButton' using base type 'CEGUI/TabButton', window renderer 'Falagard/TabButton' Look'N'Feel 'TaharezLook/TabButton' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/TabControl' using base type 'CEGUI/TabControl', window renderer 'Falagard/TabControl' Look'N'Feel 'TaharezLook/TabControl' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/TabContentPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabContentPane' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/TabButtonPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabButtonPane' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ComboDropList' using base type 'CEGUI/ComboDropList', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/ComboDropList' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ComboEditbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/ComboEditbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Combobox' using base type 'CEGUI/Combobox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Combobox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Listbox' using base type 'CEGUI/Listbox', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/Listbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeader' using base type 'CEGUI/ListHeader', window renderer 'Falagard/ListHeader' Look'N'Feel 'TaharezLook/ListHeader' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeaderSegment' using base type 'CEGUI/ListHeaderSegment', window renderer 'Falagard/ListHeaderSegment' Look'N'Feel 'TaharezLook/ListHeaderSegment' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/MultiColumnList' using base type 'CEGUI/MultiColumnList', window renderer 'Falagard/MultiColumnList' Look'N'Feel 'TaharezLook/MultiColumnList' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/Slider' using base type 'CEGUI/Slider', window renderer 'Falagard/Slider' Look'N'Feel 'TaharezLook/Slider' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:38 (Std)    Creating falagard mapping for type 'TaharezLook/SliderThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/SliderThumb' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/ScrollablePane' using base type 'CEGUI/ScrollablePane', window renderer 'Falagard/ScrollablePane' Look'N'Feel 'TaharezLook/ScrollablePane' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/Spinner' using base type 'CEGUI/Spinner', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Spinner' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/Tooltip' using base type 'CEGUI/Tooltip', window renderer 'Falagard/Tooltip' Look'N'Feel 'TaharezLook/Tooltip' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/StaticImage' using base type 'DefaultWindow', window renderer 'Falagard/StaticImage' Look'N'Feel 'TaharezLook/StaticImage' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/StaticText' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'TaharezLook/StaticText' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/ItemListbox' using base type 'CEGUI/ItemListbox', window renderer 'Falagard/ItemListbox' Look'N'Feel 'TaharezLook/ItemListbox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/ListboxItem' using base type 'CEGUI/ItemEntry', window renderer 'Falagard/ItemEntry' Look'N'Feel 'TaharezLook/ListboxItem' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/GroupBox' using base type 'CEGUI/GroupBox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/GroupBox' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Creating falagard mapping for type 'TaharezLook/Tree' using base type 'CEGUI/Tree', window renderer 'Falagard/Tree' Look'N'Feel 'TaharezLook/Tree' and RenderEffect ''. (0041AF44)
28/07/2010 15:26:39 (Std)    Attempting to create FreeType font 'DefaultFont' using font file 'DejaVuSans.ttf'.
28/07/2010 15:26:39 (Std)    Started creation of Font from XML specification:
28/07/2010 15:26:39 (Std)    ---- CEGUI font name: Batang-26
28/07/2010 15:26:39 (Std)    ----       Font type: FreeType
28/07/2010 15:26:39 (Std)    ----     Source file: batang.ttf in resource group: (Default)
28/07/2010 15:26:39 (Std)    ---- Real point size: 26
28/07/2010 15:26:42 (Std)    Started creation of Font from XML specification:
28/07/2010 15:26:42 (Std)    ---- CEGUI font name: DejaVuSans-10
28/07/2010 15:26:42 (Std)    ----       Font type: FreeType
28/07/2010 15:26:42 (Std)    ----     Source file: DejaVuSans.ttf in resource group: (Default)
28/07/2010 15:26:42 (Std)    ---- Real point size: 10
28/07/2010 15:26:42 (Std)    ---- Returning existing instance of Font named 'DejaVuSans-10'.
28/07/2010 15:26:42 (Std)    Started creation of Font from XML specification:
28/07/2010 15:26:42 (Std)    ---- CEGUI font name: FairChar-30
28/07/2010 15:26:42 (Std)    ----       Font type: Pixmap
28/07/2010 15:26:42 (Std)    ----     Source file: FairChar.imageset in resource group: (Default)
28/07/2010 15:26:42 (Std)    Started creation of Imageset from XML specification:
28/07/2010 15:26:42 (Std)    ---- CEGUI Imageset name: FairChar
28/07/2010 15:26:42 (Std)    ---- Source texture file: FairChar.tga in resource group: (Default)
28/07/2010 15:26:42 (Std)    Started creation of Font from XML specification:
28/07/2010 15:26:42 (Std)    ---- CEGUI font name: fkp-16
28/07/2010 15:26:42 (Std)    ----       Font type: FreeType
28/07/2010 15:26:42 (Std)    ----     Source file: fkp.de.pcf in resource group: (Default)
28/07/2010 15:26:42 (Std)    ---- Real point size: 16
28/07/2010 15:26:42 (Std)    Attempting to create Imageset 'BackgroundImage' using image file 'loginscreen.tga'.
28/07/2010 15:26:43 (Std)    Attempting to create Imageset 'DefaultFont_auto_glyph_images_ ' with texture only.
28/07/2010 15:26:43 (Std)    ---- Successfully completed loading of GUI layout from 'FontDemo.layout' ----
28/07/2010 15:26:43 (Std)    Attempting to create Imageset 'DefaultFont_auto_glyph_images_Ѐ' with texture only.
28/07/2010 15:26:43 (Std)    Attempting to create Imageset 'DefaultFont_auto_glyph_images_Ā' with texture only.
28/07/2010 15:26:43 (Std)    Attempting to create Imageset 'DefaultFont_auto_glyph_images_Ḁ' with texture only.
28/07/2010 15:26:43 (Std)    Attempting to create Imageset 'DejaVuSans-10_auto_glyph_images_ ' with texture only.
28/07/2010 15:27:00 (Std)    ---- Begining CEGUI System destruction ----
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Tree' windows removed. (00644298)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Tree' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Thumb' windows removed. (006438F0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Thumb' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Slider' windows removed. (006431F0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Slider' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Editbox' windows removed. (006418A0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Editbox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Listbox' windows removed. (00641DE0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Listbox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Menubar' windows removed. (006423F0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Menubar' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Spinner' windows removed. (006433B0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Spinner' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Tooltip' windows removed. (00643D58)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Tooltip' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'DefaultWindow' windows removed. (0063E438)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'DefaultWindow' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'DragContainer' windows removed. (0063E5F8)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'DragContainer' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Checkbox' windows removed. (0063EB90)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Checkbox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Combobox' windows removed. (00641520)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Combobox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/GroupBox' windows removed. (006440D8)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/GroupBox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/MenuItem' windows removed. (00642770)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/MenuItem' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Titlebar' windows removed. (00643AB0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Titlebar' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ItemEntry' windows removed. (00641C20)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ItemEntry' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/PopupMenu' windows removed. (006425B0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/PopupMenu' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/Scrollbar' windows removed. (00643030)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/Scrollbar' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/TabButton' windows removed. (00643570)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/TabButton' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ListHeader' windows removed. (00641FA0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ListHeader' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/PushButton' windows removed. (006411A0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/PushButton' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/TabControl' windows removed. (00643730)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/TabControl' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'ClippedContainer' windows removed. (0063EAB8)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'ClippedContainer' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/FrameWindow' windows removed. (00641A60)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/FrameWindow' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ItemListbox' windows removed. (00643F18)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ItemListbox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ProgressBar' windows removed. (00642CB0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ProgressBar' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/RadioButton' windows removed. (00641360)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/RadioButton' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'ScrolledContainer' windows removed. (0063E8F8)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'ScrolledContainer' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ComboDropList' windows removed. (006416E0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ComboDropList' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ScrollablePane' windows removed. (00642E70)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ScrollablePane' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/MultiColumnList' windows removed. (00642930)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/MultiColumnList' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/MultiLineEditbox' windows removed. (00642AF0)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/MultiLineEditbox' windows.
28/07/2010 15:27:00 (Std)    WindowFactory for 'CEGUI/ListHeaderSegment' windows removed. (00642160)
28/07/2010 15:27:00 (Std)    Deleted WindowFactory for 'CEGUI/ListHeaderSegment' windows.
28/07/2010 15:27:00 (Std)    ---- Begining cleanup of GUI Scheme system ----
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Button' WindowRenderers removed. (07CE00F8)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Button' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Default' WindowRenderers removed. (07CDE1A0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Default' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Editbox' WindowRenderers removed. (07C47F28)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers removed. (0064CA58)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers removed. (006583A0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers removed. (0067A310)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers removed. (07C4B538)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Listbox' WindowRenderers removed. (0067AE58)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Menubar' WindowRenderers removed. (00672DA0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers removed. (07BC6FC0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers removed. (07CF0E40)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers removed. (006F2968)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers removed. (07CE4778)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers removed. (0064C008)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers removed. (07D06700)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers removed. (07D068C0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Slider' WindowRenderers removed. (07D06A80)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Static' WindowRenderers removed. (07D06C40)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Static' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers removed. (006820A0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/StaticText' WindowRenderers removed. (00682260)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers removed. (00682420)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/TabButton' WindowRenderers removed. (006825E0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/TabControl' WindowRenderers removed. (006827A0)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers removed. (07D0D898)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers removed. (07D0DA58)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers removed. (07D0DC18)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers removed. (07D0DDD8)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
28/07/2010 15:27:00 (Std)    WindowRendererFactory for 'Falagard/Tree' WindowRenderers removed. (07CFB6D8)
28/07/2010 15:27:00 (Std)    Deleted WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
28/07/2010 15:27:00 (Std)    CEGUI::SchemeManager singleton destroyed. (00640C38)
28/07/2010 15:27:00 (Std)    CEGUI::WindowManager singleton destroyed (006409C8)
28/07/2010 15:27:00 (Std)    CEGUI::WindowFactoryManager singleton destroyed
28/07/2010 15:27:00 (Std)    CEGUI::WidgetLookManager singleton destroyed. (0063DEC8)
28/07/2010 15:27:00 (Std)    CEGUI::WindowRendererManager singleton destroyed (0063E140)
28/07/2010 15:27:00 (Std)    CEGUI::RenderEffectManager singleton destroyed (0063E280)
28/07/2010 15:27:00 (Std)    ---- Begining cleanup of Font system ----
28/07/2010 15:27:02 (Std)    CEGUI::FontManager singleton destroyed. (0063D5D8)
28/07/2010 15:27:02 (Std)    CEGUI::MouseCursor singleton destroyed. (00640F20)
28/07/2010 15:27:02 (Std)    ---- Begining cleanup of Imageset system ----
28/07/2010 15:27:02 (Std)    CEGUI::ImagesetManager singleton destroyed (0063D140)
28/07/2010 15:27:02 (Std)    CEGUI::GlobalEventSet singleton destroyed. (0063DD78)
28/07/2010 15:27:02 (Std)    CEGUI::System singleton destroyed. (0063CB10)
28/07/2010 15:27:02 (Std)    ---- CEGUI System destruction completed ----
28/07/2010 15:27:02 (Std)    CEGUI::Logger singleton destroyed. (0063CF28)


Here is the appropriate ogre.log:

Code: Select all

15:26:32: Creating resource group General
15:26:32: Creating resource group Internal
15:26:32: Creating resource group Autodetect
15:26:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
15:26:32: Registering ResourceManager for type Material
15:26:32: Registering ResourceManager for type Mesh
15:26:32: Registering ResourceManager for type Skeleton
15:26:32: MovableObjectFactory for type 'ParticleSystem' registered.
15:26:32: OverlayElementFactory for type Panel registered.
15:26:32: OverlayElementFactory for type BorderPanel registered.
15:26:32: OverlayElementFactory for type TextArea registered.
15:26:32: Registering ResourceManager for type Font
15:26:32: ArchiveFactory for archive type FileSystem registered.
15:26:32: ArchiveFactory for archive type Zip registered.
15:26:32: DDS codec registering
15:26:32: FreeImage version: 3.13.1
15:26:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
15:26:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
15:26:32: PVRTC codec registering
15:26:32: Registering ResourceManager for type HighLevelGpuProgram
15:26:32: Registering ResourceManager for type Compositor
15:26:32: MovableObjectFactory for type 'Entity' registered.
15:26:32: MovableObjectFactory for type 'Light' registered.
15:26:32: MovableObjectFactory for type 'BillboardSet' registered.
15:26:32: MovableObjectFactory for type 'ManualObject' registered.
15:26:32: MovableObjectFactory for type 'BillboardChain' registered.
15:26:32: MovableObjectFactory for type 'RibbonTrail' registered.
15:26:32: Loading library .\RenderSystem_Direct3D9_d
15:26:32: Installing plugin: D3D9 RenderSystem
15:26:32: D3D9 : Direct3D9 Rendering Subsystem created.
15:26:32: D3D9: Driver Detection Starts
15:26:32: D3D9: Driver Detection Ends
15:26:32: Plugin successfully installed
15:26:32: Loading library .\RenderSystem_Direct3D10_d
15:26:32: Installing plugin: D3D10 RenderSystem
15:26:32: D3D10 : Direct3D10 Rendering Subsystem created.
15:26:32: D3D10: Driver Detection Starts
15:26:32: D3D10: Driver Detection Ends
15:26:32: Plugin successfully installed
15:26:32: Loading library .\RenderSystem_Direct3D11_d
15:26:33: Installing plugin: D3D11 RenderSystem
15:26:33: D3D11 : Direct3D11 Rendering Subsystem created.
15:26:33: D3D11: Driver Detection Starts
15:26:33: D3D11: Driver Detection Ends
15:26:33: Plugin successfully installed
15:26:33: Loading library .\RenderSystem_GL_d
15:26:33: Installing plugin: GL RenderSystem
15:26:33: OpenGL Rendering Subsystem created.
15:26:33: Plugin successfully installed
15:26:33: Loading library .\Plugin_OctreeSceneManager_d
15:26:33: Installing plugin: Octree & Terrain Scene Manager
15:26:33: Plugin successfully installed
15:26:33: *-*-* OGRE Initialising
15:26:33: *-*-* Version 1.7.1 (Cthugha)
15:26:33: D3D10 : RenderSystem Option: Allow NVPerfHUD = No
15:26:33: D3D10 : RenderSystem Option: Driver type = Hardware
15:26:33: D3D10 : RenderSystem Option: FSAA = 0
15:26:33: D3D10 : RenderSystem Option: Floating-point mode = Fastest
15:26:33: D3D10 : RenderSystem Option: Full Screen = No
15:26:33: D3D10 : RenderSystem Option: Information Queue Exceptions Bottom Level = Info (exception on any message)
15:26:33: D3D10 : RenderSystem Option: Rendering Device = NVIDIA GeForce 9800 GTX/9800 GTX+
15:26:33: D3D10 : RenderSystem Option: VSync = No
15:26:33: D3D10 : RenderSystem Option: VSync Interval = 1
15:26:33: D3D10 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:26:33: D3D10 : RenderSystem Option: sRGB Gamma Conversion = No
15:26:33: D3D11 : RenderSystem Option: Allow NVPerfHUD = No
15:26:33: D3D11 : RenderSystem Option: Driver type = Hardware
15:26:33: D3D11 : RenderSystem Option: FSAA = 0
15:26:33: D3D11 : RenderSystem Option: Floating-point mode = Fastest
15:26:33: D3D11 : RenderSystem Option: Full Screen = No
15:26:33: D3D11 : RenderSystem Option: Information Queue Exceptions Bottom Level = Info (exception on any message)
15:26:33: D3D11 : RenderSystem Option: Rendering Device = NVIDIA GeForce 9800 GTX/9800 GTX+
15:26:33: D3D11 : RenderSystem Option: VSync = No
15:26:33: D3D11 : RenderSystem Option: VSync Interval = 1
15:26:33: D3D11 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:26:33: D3D11 : RenderSystem Option: sRGB Gamma Conversion = No
15:26:33: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
15:26:33: D3D9 : RenderSystem Option: FSAA = 0
15:26:33: D3D9 : RenderSystem Option: Floating-point mode = Fastest
15:26:33: D3D9 : RenderSystem Option: Full Screen = No
15:26:33: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce 9800 GTX/9800 GTX+
15:26:33: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
15:26:33: D3D9 : RenderSystem Option: VSync = No
15:26:33: D3D9 : RenderSystem Option: VSync Interval = 1
15:26:33: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:26:33: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
15:26:37: D3D11 : Shutting down cleanly.
15:26:37: CPU Identifier & Features
15:26:37: -------------------------
15:26:37:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 Quad  CPU   Q9450  @ 2.66GHz
15:26:37:  *      SSE: yes
15:26:37:  *     SSE2: yes
15:26:37:  *     SSE3: yes
15:26:37:  *      MMX: yes
15:26:37:  *   MMXEXT: yes
15:26:37:  *    3DNOW: no
15:26:37:  * 3DNOWEXT: no
15:26:37:  *     CMOV: yes
15:26:37:  *      TSC: yes
15:26:37:  *      FPU: yes
15:26:37:  *      PRO: yes
15:26:37:  *       HT: no
15:26:37: -------------------------
15:26:37: D3D10 : Subsystem Initialising
15:26:37: D3D10RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=  FSAAHint= colourDepth=16 gamma=false useNVPerfHUD=false vsync=false vsyncInterval=1
15:26:37: D3D10 : Created D3D10 Rendering Window 'OGRE Render Window' : 800x600, 16bpp
15:26:37: D3D10 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
15:26:37: Registering ResourceManager for type Texture
15:26:37: Registering ResourceManager for type GpuProgram
15:26:37: RenderSystem capabilities
15:26:37: -------------------------
15:26:37: RenderSystem Name: Direct3D10 Rendering Subsystem
15:26:37: GPU Vendor: nvidia
15:26:37: Device Name: NVIDIA GeForce 9800 GTX/9800 GTX+
15:26:37: Driver Version: 0.0.0.0
15:26:37:  * Fixed function pipeline: no
15:26:37:  * Hardware generation of mipmaps: yes
15:26:37:  * Texture blending: yes
15:26:37:  * Anisotropic texture filtering: yes
15:26:37:  * Dot product texture operation: yes
15:26:37:  * Cube mapping: yes
15:26:37:  * Hardware stencil buffer: yes
15:26:37:    - Stencil depth: 8
15:26:37:    - Two sided stencil support: yes
15:26:37:    - Wrap stencil values: yes
15:26:37:  * Hardware vertex / index buffers: yes
15:26:37:  * Vertex programs: yes
15:26:37:  * Number of floating-point constants for vertex programs: 512
15:26:37:  * Number of integer constants for vertex programs: 16
15:26:37:  * Number of boolean constants for vertex programs: 16
15:26:37:  * Fragment programs: yes
15:26:37:  * Number of floating-point constants for fragment programs: 512
15:26:37:  * Number of integer constants for fragment programs: 16
15:26:37:  * Number of boolean constants for fragment programs: 16
15:26:37:  * Geometry programs: yes
15:26:37:  * Number of floating-point constants for geometry programs: 0
15:26:37:  * Number of integer constants for geometry programs: 0
15:26:37:  * Number of boolean constants for geometry programs: 0
15:26:37:  * Supported Shader Profiles: gs_4_0 hlsl ps_4_0 vs_4_0
15:26:37:  * Texture Compression: yes
15:26:37:    - DXT: yes
15:26:37:    - VTC: no
15:26:37:    - PVRTC: no
15:26:37:  * Scissor Rectangle: yes
15:26:37:  * Hardware Occlusion Query: yes
15:26:37:  * User clip planes: yes
15:26:37:  * VET_UBYTE4 vertex element type: yes
15:26:37:  * Infinite far plane projection: yes
15:26:37:  * Hardware render-to-texture: yes
15:26:37:  * Floating point textures: yes
15:26:37:  * Non-power-of-two textures: yes
15:26:37:  * Volume textures: yes
15:26:37:  * Multiple Render Targets: 8
15:26:37:    - With different bit depths: yes
15:26:37:  * Point Sprites: yes
15:26:37:  * Extended point parameters: yes
15:26:37:  * Max Point Size: 256
15:26:37:  * Vertex texture fetch: yes
15:26:37:  * Number of world matrices: 0
15:26:37:  * Number of texture units: 16
15:26:37:  * Stencil buffer depth: 8
15:26:37:  * Number of vertex blend matrices: 0
15:26:37:    - Max vertex textures: 4
15:26:37:    - Vertex textures shared: no
15:26:37:  * Render to Vertex Buffer : yes
15:26:37: ***************************************
15:26:37: *** D3D10 : Subsystem Initialised OK ***
15:26:37: ***************************************
15:26:37: DefaultWorkQueue('Root') initialising on thread 00790F78.
15:26:37: DefaultWorkQueue('Root')::WorkerFunc - thread 069E9238 starting.
15:26:37: DefaultWorkQueue('Root')::WorkerFunc - thread 069BD1F0 starting.
15:26:37: DefaultWorkQueue('Root')::WorkerFunc - thread 069E92A8 starting.
15:26:37: DefaultWorkQueue('Root')::WorkerFunc - thread 069BF0C8 starting.
15:26:37: Particle Renderer Type 'billboard' registered
15:26:37: SceneManagerFactory for type 'OctreeSceneManager' registered.
15:26:37: SceneManagerFactory for type 'TerrainSceneManager' registered.
15:26:37: Creating resource group imagesets
15:26:37: Creating resource group fonts
15:26:37: Creating resource group layouts
15:26:37: Creating resource group schemes
15:26:37: Creating resource group looknfeels
15:26:37: Creating resource group lua_scripts
15:26:37: Creating resource group schemas
15:26:37: Added resource location './' of type 'FileSystem' to resource group 'General'
15:26:37: Added resource location '../datafiles/schemes/' of type 'FileSystem' to resource group 'schemes'
15:26:37: Added resource location '../datafiles/imagesets/' of type 'FileSystem' to resource group 'imagesets'
15:26:37: Added resource location '../datafiles/fonts/' of type 'FileSystem' to resource group 'fonts'
15:26:37: Added resource location '../datafiles/layouts/' of type 'FileSystem' to resource group 'layouts'
15:26:37: Added resource location '../datafiles/looknfeel/' of type 'FileSystem' to resource group 'looknfeels'
15:26:37: Added resource location '../datafiles/lua_scripts/' of type 'FileSystem' to resource group 'lua_scripts'
15:26:37: Added resource location '../datafiles/xml_schemas/' of type 'FileSystem' to resource group 'schemas'
15:26:37: Parsing scripts for resource group Autodetect
15:26:37: Finished parsing scripts for resource group Autodetect
15:26:37: Parsing scripts for resource group General
15:26:37: Finished parsing scripts for resource group General
15:26:37: Parsing scripts for resource group Internal
15:26:37: Finished parsing scripts for resource group Internal
15:26:37: Parsing scripts for resource group fonts
15:26:37: Finished parsing scripts for resource group fonts
15:26:37: Parsing scripts for resource group imagesets
15:26:37: Finished parsing scripts for resource group imagesets
15:26:37: Parsing scripts for resource group layouts
15:26:37: Finished parsing scripts for resource group layouts
15:26:37: Parsing scripts for resource group looknfeels
15:26:37: Finished parsing scripts for resource group looknfeels
15:26:37: Parsing scripts for resource group lua_scripts
15:26:37: Finished parsing scripts for resource group lua_scripts
15:26:37: Parsing scripts for resource group schemas
15:26:37: Finished parsing scripts for resource group schemas
15:26:37: Parsing scripts for resource group schemes
15:26:37: Finished parsing scripts for resource group schemes
15:26:37: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,128x89x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,128x89x1.
15:26:37: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x256x1.
15:26:42: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x128x1.
15:26:42: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8B8G8R8,1920x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,1920x1200x1.
15:26:43: Texture: _cegui_ogre_6: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x256x1.
15:26:43: Texture: _cegui_ogre_7: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x256x1.
15:26:43: Texture: _cegui_ogre_8: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,128x128x1.
15:26:43: Texture: _cegui_ogre_9: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x256x1.
15:26:44: Texture: _cegui_ogre_10: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,128x128x1.
15:27:02: DefaultWorkQueue('Root') shutting down on thread 00790F78.
15:27:02: DefaultWorkQueue('Root')::WorkerFunc - thread 069E92A8 stopped.
15:27:02: DefaultWorkQueue('Root')::WorkerFunc - thread 069BF0C8 stopped.
15:27:02: DefaultWorkQueue('Root')::WorkerFunc - thread 069E9238 stopped.
15:27:02: DefaultWorkQueue('Root')::WorkerFunc - thread 069BD1F0 stopped.
15:27:02: *-*-* OGRE Shutdown
15:27:02: Unregistering ResourceManager for type Compositor
15:27:02: Unregistering ResourceManager for type Font
15:27:02: Unregistering ResourceManager for type Skeleton
15:27:02: Unregistering ResourceManager for type Mesh
15:27:02: Unregistering ResourceManager for type HighLevelGpuProgram
15:27:02: Uninstalling plugin: Octree & Terrain Scene Manager
15:27:02: Plugin successfully uninstalled
15:27:02: Unloading library .\Plugin_OctreeSceneManager_d
15:27:02: Uninstalling plugin: GL RenderSystem
15:27:02: *** Stopping Win32GL Subsystem ***
15:27:02: Plugin successfully uninstalled
15:27:02: Unloading library .\RenderSystem_GL_d
15:27:02: Uninstalling plugin: D3D11 RenderSystem
15:27:02: D3D11 : Shutting down cleanly.
15:27:02: D3D11 : Direct3D11 Rendering Subsystem destroyed.
15:27:02: Plugin successfully uninstalled
15:27:02: Unloading library .\RenderSystem_Direct3D11_d
15:27:02: Uninstalling plugin: D3D10 RenderSystem


And here is the callstack of the crash when shutting down:
Unhandled exception at 0x609d138e (RenderSystem_Direct3D10_d.dll) in Sample_FontDemo_d.exe: 0xC0000005: Access violation reading location 0x00000109.

Code: Select all

>   RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::_setTexture(unsigned int stage=0, bool enabled=true, const Ogre::TexturePtr & tex={...})  Line 1557 + 0x17 bytes   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::_setVertexTexture(unsigned int stage=0, const Ogre::TexturePtr & tex={...})  Line 1575 + 0x1c bytes   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::_disableTextureUnit(unsigned int texUnit=0)  Line 1583 + 0x1b bytes   C++
    OgreMain_d.dll!Ogre::RenderSystem::_disableTextureUnitsFrom(unsigned int texUnit=0)  Line 438 + 0x16 bytes   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::freeDevice()  Line 1293 + 0x14 bytes   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::shutdown()  Line 829   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::~D3D10RenderSystem()  Line 152   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10RenderSystem::`scalar deleting destructor'()  + 0x17 bytes   C++
    RenderSystem_Direct3D10_d.dll!Ogre::D3D10Plugin::uninstall()  Line 72 + 0x25 bytes   C++
    OgreMain_d.dll!Ogre::Root::uninstallPlugin(Ogre::Plugin * plugin=0x03370350)  Line 1295 + 0xf bytes   C++
    RenderSystem_Direct3D10_d.dll!dllStopPlugin()  Line 44 + 0x1f bytes   C++
    OgreMain_d.dll!Ogre::Root::unloadPlugins()  Line 1082 + 0x5 bytes   C++
    OgreMain_d.dll!Ogre::Root::~Root()  Line 333   C++
    CEGUISampleHelper_d.dll!Ogre::Root::`scalar deleting destructor'()  + 0x2e bytes   C++
    CEGUISampleHelper_d.dll!CEGuiOgreBaseApplication::~CEGuiOgreBaseApplication()  Line 138 + 0x2e bytes   C++
    CEGUISampleHelper_d.dll!CEGuiOgreBaseApplication::`scalar deleting destructor'()  + 0x2b bytes   C++
    CEGUISampleHelper_d.dll!CEGuiSample::cleanup()  Line 269 + 0x37 bytes   C++
    CEGUISampleHelper_d.dll!CEGuiSample::run()  Line 122 + 0xf bytes   C++
    Sample_FontDemo_d.exe!main(int __formal=1, int __formal=1)  Line 380 + 0xb bytes   C++
    Sample_FontDemo_d.exe!__tmainCRTStartup()  Line 582 + 0x19 bytes   C
    Sample_FontDemo_d.exe!mainCRTStartup()  Line 399   C
    kernel32.dll!752deccb()    
    [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]   
    ntdll.dll!771ed24d()    
    ntdll.dll!771ed45f()    


Here is the CEGUI log created by Sample_FontDemo running with OgreRenderer using Ogre D3D11 subsystem:

Code: Select all

28/07/2010 15:33:21 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
28/07/2010 15:33:21 (Std)    +                     Crazy Eddie's GUI System - Event log                    +
28/07/2010 15:33:21 (Std)    +                          (http://www.cegui.org.uk/)                         +
28/07/2010 15:33:21 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

28/07/2010 15:33:21 (Std)    CEGUI::Logger singleton created. (0232D3D8)
28/07/2010 15:33:21 (Std)    
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    * Important:                                                                   *
28/07/2010 15:33:21 (Std)    *     To get support at the CEGUI forums, you must post _at least_ the section *
28/07/2010 15:33:21 (Std)    *     of this log file indicated below.  Failure to do this will result in no  *
28/07/2010 15:33:21 (Std)    *     support being given; please do not waste our time.                       *
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM       -------- *
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    ---- Version 0.7.2 (Build: Jul 27 2010 Debug Microsoft Windows MSVC++ 9.0 32 bit) ----
28/07/2010 15:33:21 (Std)    ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ----
28/07/2010 15:33:21 (Std)    ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
28/07/2010 15:33:21 (Std)    ---- Image Codec module is: OgreImageCodec - Integrated ImageCodec using the Ogre engine. ----
28/07/2010 15:33:21 (Std)    ---- Scripting module is: None ----
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM         -------- *
28/07/2010 15:33:21 (Std)    ********************************************************************************
28/07/2010 15:33:21 (Std)    
28/07/2010 15:33:21 (Std)    ---- Begining CEGUI System initialisation ----
28/07/2010 15:33:21 (Std)    CEGUI::ImagesetManager singleton created (0232ED58)
28/07/2010 15:33:21 (Std)    CEGUI::FontManager singleton created. (0232E040)
28/07/2010 15:33:21 (Std)    CEGUI::WindowFactoryManager singleton created
28/07/2010 15:33:21 (Std)    CEGUI::WindowManager singleton created (0232E508)
28/07/2010 15:33:21 (Std)    CEGUI::SchemeManager singleton created. (0232DC78)
28/07/2010 15:33:21 (Std)    CEGUI::MouseCursor singleton created. (023304A8)
28/07/2010 15:33:21 (Std)    CEGUI::GlobalEventSet singleton created. (02330238)
28/07/2010 15:33:21 (Std)    CEGUI::WidgetLookManager singleton created. (02330850)
28/07/2010 15:33:21 (Std)    CEGUI::WindowRendererManager singleton created (02330AC8)
28/07/2010 15:33:21 (Std)    CEGUI::RenderEffectManager singleton created (02330C08)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'DefaultWindow' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'DefaultWindow' windows added. (02330DC0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'DragContainer' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'DragContainer' windows added. (02330F80)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'ScrolledContainer' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'ScrolledContainer' windows added. (02331188)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'ClippedContainer' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'ClippedContainer' windows added. (02331348)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Checkbox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Checkbox' windows added. (02331558)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/PushButton' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/PushButton' windows added. (02331770)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/RadioButton' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/RadioButton' windows added. (02331930)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Combobox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Combobox' windows added. (02331B50)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ComboDropList' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ComboDropList' windows added. (02331D10)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Editbox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Editbox' windows added. (02331ED0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/FrameWindow' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/FrameWindow' windows added. (02332100)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ItemEntry' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ItemEntry' windows added. (023322C0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Listbox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Listbox' windows added. (02332480)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ListHeader' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ListHeader' windows added. (02332640)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ListHeaderSegment' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ListHeaderSegment' windows added. (02332800)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Menubar' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Menubar' windows added. (023329C0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/PopupMenu' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/PopupMenu' windows added. (02332C20)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/MenuItem' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/MenuItem' windows added. (02332F20)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/MultiColumnList' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/MultiColumnList' windows added. (023330E0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/MultiLineEditbox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/MultiLineEditbox' windows added. (023332A0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ProgressBar' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ProgressBar' windows added. (02333510)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ScrollablePane' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ScrollablePane' windows added. (023336D0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Scrollbar' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Scrollbar' windows added. (02333890)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Slider' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Slider' windows added. (02333A50)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Spinner' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Spinner' windows added. (02333C10)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/TabButton' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/TabButton' windows added. (02333DD0)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/TabControl' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/TabControl' windows added. (02333F90)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Thumb' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Thumb' windows added. (02334150)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Titlebar' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Titlebar' windows added. (02334310)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Tooltip' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Tooltip' windows added. (023345B8)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/ItemListbox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/ItemListbox' windows added. (02334778)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/GroupBox' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/GroupBox' windows added. (02334938)
28/07/2010 15:33:21 (Std)    Created WindowFactory for 'CEGUI/Tree' windows.
28/07/2010 15:33:21 (Std)    WindowFactory for 'CEGUI/Tree' windows added. (02334AF8)
28/07/2010 15:33:21 (Std)    Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
28/07/2010 15:33:21 (Std)    CEGUI::System singleton created. (0232CFC0)
28/07/2010 15:33:21 (Std)    ---- CEGUI System initialisation completed ----
28/07/2010 15:33:21 (Std)    
28/07/2010 15:33:21 (Std)    Attempting to create Imageset 'cegui_logo' using image file 'logo.png'.
28/07/2010 15:33:21 (Std)    Started creation of Scheme from XML specification:
28/07/2010 15:33:21 (Std)    ---- CEGUI GUIScheme name: TaharezLook
28/07/2010 15:33:21 (Std)    Started creation of Imageset from XML specification:
28/07/2010 15:33:21 (Std)    ---- CEGUI Imageset name: TaharezLook
28/07/2010 15:33:21 (Std)    ---- Source texture file: TaharezLook.tga in resource group: (Default)
28/07/2010 15:33:21 (Std)    Started creation of Font from XML specification:
28/07/2010 15:33:21 (Std)    ---- CEGUI font name: DejaVuSans-10
28/07/2010 15:33:21 (Std)    ----       Font type: FreeType
28/07/2010 15:33:21 (Std)    ----     Source file: DejaVuSans.ttf in resource group: (Default)
28/07/2010 15:33:21 (Std)    ---- Real point size: 10
28/07/2010 15:33:21 (Std)    ===== Falagard 'root' element: look and feel parsing begins =====
28/07/2010 15:33:22 (Std)    ===== Look and feel parsing completed =====
28/07/2010 15:33:22 (Std)    No window renderer factories specified for module 'CEGUIFalagardWRBase' - adding all available factories...
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Button' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Button' added. (07D96AA8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Default' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Default' added. (07D95080)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Editbox' added. (07D94E08)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/FrameWindow' added. (07E31E90)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ItemEntry' added. (0236A860)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ListHeader' added. (02342970)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ListHeaderSegment' added. (02368E08)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Listbox' added. (0236FE30)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Menubar' added. (023486C8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/MenuItem' added. (07DEB068)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/MultiColumnList' added. (07E31B00)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/MultiLineEditbox' added. (07E31BD8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/PopupMenu' added. (023726D8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ProgressBar' added. (07E5DE90)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ScrollablePane' added. (07E4C3D0)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Scrollbar' added. (07E4C590)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Slider' added. (07E4C668)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Static' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Static' added. (07D17458)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/StaticImage' added. (07D17618)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/StaticText' added. (0233CCB8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/SystemButton' added. (0233CE78)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/TabButton' added. (07E5B468)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/TabControl' added. (07E5B628)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Titlebar' added. (07E5B7E8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ToggleButton' added. (07E5B9A8)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Tooltip' added. (0233C290)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/ItemListbox' added. (0233C450)
28/07/2010 15:33:22 (Std)    Created WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
28/07/2010 15:33:22 (Std)    WindowRendererFactory 'Falagard/Tree' added. (0233C610)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Button' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Checkbox' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/Checkbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ImageButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/ImageButton' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/RadioButton' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/RadioButton' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/FrameWindow' using base type 'CEGUI/FrameWindow', window renderer 'Falagard/FrameWindow' Look'N'Feel 'TaharezLook/FrameWindow' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Titlebar' using base type 'CEGUI/Titlebar', window renderer 'Falagard/Titlebar' Look'N'Feel 'TaharezLook/Titlebar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/SystemButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Editbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/Editbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/MultiLineEditbox' using base type 'CEGUI/MultiLineEditbox', window renderer 'Falagard/MultiLineEditbox' Look'N'Feel 'TaharezLook/MultiLineEditbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Menubar' using base type 'CEGUI/Menubar', window renderer 'Falagard/Menubar' Look'N'Feel 'TaharezLook/Menubar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/PopupMenu' using base type 'CEGUI/PopupMenu', window renderer 'Falagard/PopupMenu' Look'N'Feel 'TaharezLook/PopupMenu' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/MenuItem' using base type 'CEGUI/MenuItem', window renderer 'Falagard/MenuItem' Look'N'Feel 'TaharezLook/MenuItem' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/AlternateProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/AltProgressBar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/ProgressBar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/VUMeter' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/VUMeter' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/VerticalScrollbar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/HorizontalScrollbar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/VerticalScrollbarThumb' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/HorizontalScrollbarThumb' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/LargeVerticalScrollbar' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/LargeVerticalScrollbarThumb' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/TabButton' using base type 'CEGUI/TabButton', window renderer 'Falagard/TabButton' Look'N'Feel 'TaharezLook/TabButton' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/TabControl' using base type 'CEGUI/TabControl', window renderer 'Falagard/TabControl' Look'N'Feel 'TaharezLook/TabControl' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/TabContentPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabContentPane' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/TabButtonPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabButtonPane' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ComboDropList' using base type 'CEGUI/ComboDropList', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/ComboDropList' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ComboEditbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/ComboEditbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Combobox' using base type 'CEGUI/Combobox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Combobox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Listbox' using base type 'CEGUI/Listbox', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/Listbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeader' using base type 'CEGUI/ListHeader', window renderer 'Falagard/ListHeader' Look'N'Feel 'TaharezLook/ListHeader' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeaderSegment' using base type 'CEGUI/ListHeaderSegment', window renderer 'Falagard/ListHeaderSegment' Look'N'Feel 'TaharezLook/ListHeaderSegment' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/MultiColumnList' using base type 'CEGUI/MultiColumnList', window renderer 'Falagard/MultiColumnList' Look'N'Feel 'TaharezLook/MultiColumnList' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Slider' using base type 'CEGUI/Slider', window renderer 'Falagard/Slider' Look'N'Feel 'TaharezLook/Slider' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/SliderThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/SliderThumb' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ScrollablePane' using base type 'CEGUI/ScrollablePane', window renderer 'Falagard/ScrollablePane' Look'N'Feel 'TaharezLook/ScrollablePane' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Spinner' using base type 'CEGUI/Spinner', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Spinner' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Tooltip' using base type 'CEGUI/Tooltip', window renderer 'Falagard/Tooltip' Look'N'Feel 'TaharezLook/Tooltip' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/StaticImage' using base type 'DefaultWindow', window renderer 'Falagard/StaticImage' Look'N'Feel 'TaharezLook/StaticImage' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/StaticText' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'TaharezLook/StaticText' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ItemListbox' using base type 'CEGUI/ItemListbox', window renderer 'Falagard/ItemListbox' Look'N'Feel 'TaharezLook/ItemListbox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/ListboxItem' using base type 'CEGUI/ItemEntry', window renderer 'Falagard/ItemEntry' Look'N'Feel 'TaharezLook/ListboxItem' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/GroupBox' using base type 'CEGUI/GroupBox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/GroupBox' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Creating falagard mapping for type 'TaharezLook/Tree' using base type 'CEGUI/Tree', window renderer 'Falagard/Tree' Look'N'Feel 'TaharezLook/Tree' and RenderEffect ''. (0031B5A4)
28/07/2010 15:33:22 (Std)    Attempting to create FreeType font 'DefaultFont' using font file 'DejaVuSans.ttf'.
28/07/2010 15:33:23 (Std)    Started creation of Font from XML specification:
28/07/2010 15:33:23 (Std)    ---- CEGUI font name: Batang-26
28/07/2010 15:33:23 (Std)    ----       Font type: FreeType
28/07/2010 15:33:23 (Std)    ----     Source file: batang.ttf in resource group: (Default)
28/07/2010 15:33:23 (Std)    ---- Real point size: 26
28/07/2010 15:33:25 (Std)    Started creation of Font from XML specification:
28/07/2010 15:33:25 (Std)    ---- CEGUI font name: DejaVuSans-10
28/07/2010 15:33:25 (Std)    ----       Font type: FreeType
28/07/2010 15:33:25 (Std)    ----     Source file: DejaVuSans.ttf in resource group: (Default)
28/07/2010 15:33:25 (Std)    ---- Real point size: 10
28/07/2010 15:33:26 (Std)    ---- Returning existing instance of Font named 'DejaVuSans-10'.
28/07/2010 15:33:26 (Std)    Started creation of Font from XML specification:
28/07/2010 15:33:26 (Std)    ---- CEGUI font name: FairChar-30
28/07/2010 15:33:26 (Std)    ----       Font type: Pixmap
28/07/2010 15:33:26 (Std)    ----     Source file: FairChar.imageset in resource group: (Default)
28/07/2010 15:33:26 (Std)    Started creation of Imageset from XML specification:
28/07/2010 15:33:26 (Std)    ---- CEGUI Imageset name: FairChar
28/07/2010 15:33:26 (Std)    ---- Source texture file: FairChar.tga in resource group: (Default)
28/07/2010 15:33:26 (Std)    Started creation of Font from XML specification:
28/07/2010 15:33:26 (Std)    ---- CEGUI font name: fkp-16
28/07/2010 15:33:26 (Std)    ----       Font type: FreeType
28/07/2010 15:33:26 (Std)    ----     Source file: fkp.de.pcf in resource group: (Default)
28/07/2010 15:33:26 (Std)    ---- Real point size: 16
28/07/2010 15:33:26 (Std)    Attempting to create Imageset 'BackgroundImage' using image file 'loginscreen.tga'.


Here is the appropriate ogre.log:

Code: Select all

15:33:13: Creating resource group General
15:33:13: Creating resource group Internal
15:33:13: Creating resource group Autodetect
15:33:13: SceneManagerFactory for type 'DefaultSceneManager' registered.
15:33:13: Registering ResourceManager for type Material
15:33:13: Registering ResourceManager for type Mesh
15:33:13: Registering ResourceManager for type Skeleton
15:33:13: MovableObjectFactory for type 'ParticleSystem' registered.
15:33:13: OverlayElementFactory for type Panel registered.
15:33:13: OverlayElementFactory for type BorderPanel registered.
15:33:13: OverlayElementFactory for type TextArea registered.
15:33:13: Registering ResourceManager for type Font
15:33:13: ArchiveFactory for archive type FileSystem registered.
15:33:13: ArchiveFactory for archive type Zip registered.
15:33:13: DDS codec registering
15:33:13: FreeImage version: 3.13.1
15:33:13: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
15:33:13: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
15:33:13: PVRTC codec registering
15:33:13: Registering ResourceManager for type HighLevelGpuProgram
15:33:13: Registering ResourceManager for type Compositor
15:33:13: MovableObjectFactory for type 'Entity' registered.
15:33:13: MovableObjectFactory for type 'Light' registered.
15:33:13: MovableObjectFactory for type 'BillboardSet' registered.
15:33:13: MovableObjectFactory for type 'ManualObject' registered.
15:33:13: MovableObjectFactory for type 'BillboardChain' registered.
15:33:13: MovableObjectFactory for type 'RibbonTrail' registered.
15:33:13: Loading library .\RenderSystem_Direct3D9_d
15:33:13: Installing plugin: D3D9 RenderSystem
15:33:13: D3D9 : Direct3D9 Rendering Subsystem created.
15:33:13: D3D9: Driver Detection Starts
15:33:13: D3D9: Driver Detection Ends
15:33:13: Plugin successfully installed
15:33:13: Loading library .\RenderSystem_Direct3D10_d
15:33:13: Installing plugin: D3D10 RenderSystem
15:33:13: D3D10 : Direct3D10 Rendering Subsystem created.
15:33:14: D3D10: Driver Detection Starts
15:33:14: D3D10: Driver Detection Ends
15:33:14: Plugin successfully installed
15:33:14: Loading library .\RenderSystem_Direct3D11_d
15:33:14: Installing plugin: D3D11 RenderSystem
15:33:14: D3D11 : Direct3D11 Rendering Subsystem created.
15:33:14: D3D11: Driver Detection Starts
15:33:14: D3D11: Driver Detection Ends
15:33:14: Plugin successfully installed
15:33:14: Loading library .\RenderSystem_GL_d
15:33:14: Installing plugin: GL RenderSystem
15:33:14: OpenGL Rendering Subsystem created.
15:33:14: Plugin successfully installed
15:33:14: Loading library .\Plugin_OctreeSceneManager_d
15:33:14: Installing plugin: Octree & Terrain Scene Manager
15:33:14: Plugin successfully installed
15:33:14: *-*-* OGRE Initialising
15:33:14: *-*-* Version 1.7.1 (Cthugha)
15:33:14: D3D10 : RenderSystem Option: Allow NVPerfHUD = No
15:33:14: D3D10 : RenderSystem Option: Driver type = Hardware
15:33:14: D3D10 : RenderSystem Option: FSAA = 0
15:33:14: D3D10 : RenderSystem Option: Floating-point mode = Fastest
15:33:14: D3D10 : RenderSystem Option: Full Screen = No
15:33:14: D3D10 : RenderSystem Option: Information Queue Exceptions Bottom Level = Info (exception on any message)
15:33:14: D3D10 : RenderSystem Option: Rendering Device = NVIDIA GeForce 9800 GTX/9800 GTX+
15:33:14: D3D10 : RenderSystem Option: VSync = No
15:33:14: D3D10 : RenderSystem Option: VSync Interval = 1
15:33:14: D3D10 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:33:14: D3D10 : RenderSystem Option: sRGB Gamma Conversion = No
15:33:14: D3D11 : RenderSystem Option: Allow NVPerfHUD = No
15:33:14: D3D11 : RenderSystem Option: Driver type = Hardware
15:33:14: D3D11 : RenderSystem Option: FSAA = 0
15:33:14: D3D11 : RenderSystem Option: Floating-point mode = Fastest
15:33:14: D3D11 : RenderSystem Option: Full Screen = No
15:33:14: D3D11 : RenderSystem Option: Information Queue Exceptions Bottom Level = Info (exception on any message)
15:33:14: D3D11 : RenderSystem Option: Rendering Device = NVIDIA GeForce 9800 GTX/9800 GTX+
15:33:14: D3D11 : RenderSystem Option: VSync = No
15:33:14: D3D11 : RenderSystem Option: VSync Interval = 1
15:33:14: D3D11 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:33:14: D3D11 : RenderSystem Option: sRGB Gamma Conversion = No
15:33:14: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
15:33:14: D3D9 : RenderSystem Option: FSAA = 0
15:33:14: D3D9 : RenderSystem Option: Floating-point mode = Fastest
15:33:14: D3D9 : RenderSystem Option: Full Screen = No
15:33:14: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce 9800 GTX/9800 GTX+
15:33:14: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
15:33:14: D3D9 : RenderSystem Option: VSync = No
15:33:14: D3D9 : RenderSystem Option: VSync Interval = 1
15:33:14: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:33:14: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
15:33:20: D3D10 : Shutting down cleanly.
15:33:20: CPU Identifier & Features
15:33:20: -------------------------
15:33:20:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 Quad  CPU   Q9450  @ 2.66GHz
15:33:20:  *      SSE: yes
15:33:20:  *     SSE2: yes
15:33:20:  *     SSE3: yes
15:33:20:  *      MMX: yes
15:33:20:  *   MMXEXT: yes
15:33:20:  *    3DNOW: no
15:33:20:  * 3DNOWEXT: no
15:33:20:  *     CMOV: yes
15:33:20:  *      TSC: yes
15:33:20:  *      FPU: yes
15:33:20:  *      PRO: yes
15:33:20:  *       HT: no
15:33:20: -------------------------
15:33:20: D3D11 : Subsystem Initialising
15:33:20: D3D11RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=  FSAAHint= colourDepth=16 gamma=false useNVPerfHUD=false vsync=false vsyncInterval=1
15:33:20: D3D11 : Created D3D11 Rendering Window 'OGRE Render Window' : 800x600, 16bpp
15:33:21: D3D11 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
15:33:21: Registering ResourceManager for type Texture
15:33:21: Registering ResourceManager for type GpuProgram
15:33:21: RenderSystem capabilities
15:33:21: -------------------------
15:33:21: RenderSystem Name: Direct3D11 Rendering Subsystem
15:33:21: GPU Vendor: nvidia
15:33:21: Device Name: NVIDIA GeForce 9800 GTX/9800 GTX+
15:33:21: Driver Version: 0.0.0.0
15:33:21:  * Fixed function pipeline: no
15:33:21:  * Hardware generation of mipmaps: yes
15:33:21:  * Texture blending: yes
15:33:21:  * Anisotropic texture filtering: yes
15:33:21:  * Dot product texture operation: yes
15:33:21:  * Cube mapping: yes
15:33:21:  * Hardware stencil buffer: yes
15:33:21:    - Stencil depth: 8
15:33:21:    - Two sided stencil support: yes
15:33:21:    - Wrap stencil values: yes
15:33:21:  * Hardware vertex / index buffers: yes
15:33:21:  * Vertex programs: yes
15:33:21:  * Number of floating-point constants for vertex programs: 512
15:33:21:  * Number of integer constants for vertex programs: 16
15:33:21:  * Number of boolean constants for vertex programs: 16
15:33:21:  * Fragment programs: yes
15:33:21:  * Number of floating-point constants for fragment programs: 512
15:33:21:  * Number of integer constants for fragment programs: 16
15:33:21:  * Number of boolean constants for fragment programs: 16
15:33:21:  * Geometry programs: yes
15:33:21:  * Number of floating-point constants for geometry programs: 0
15:33:21:  * Number of integer constants for geometry programs: 0
15:33:21:  * Number of boolean constants for geometry programs: 0
15:33:21:  * Supported Shader Profiles: gs_4_0 hlsl ps_4_0 ps_4_1 ps_5_0 vs_4_0 vs_4_1 vs_5_0
15:33:21:  * Texture Compression: yes
15:33:21:    - DXT: yes
15:33:21:    - VTC: no
15:33:21:    - PVRTC: no
15:33:21:  * Scissor Rectangle: yes
15:33:21:  * Hardware Occlusion Query: yes
15:33:21:  * User clip planes: yes
15:33:21:  * VET_UBYTE4 vertex element type: yes
15:33:21:  * Infinite far plane projection: yes
15:33:21:  * Hardware render-to-texture: yes
15:33:21:  * Floating point textures: yes
15:33:21:  * Non-power-of-two textures: yes
15:33:21:  * Volume textures: yes
15:33:21:  * Multiple Render Targets: 8
15:33:21:    - With different bit depths: yes
15:33:21:  * Point Sprites: yes
15:33:21:  * Extended point parameters: yes
15:33:21:  * Max Point Size: 256
15:33:21:  * Vertex texture fetch: yes
15:33:21:  * Number of world matrices: 0
15:33:21:  * Number of texture units: 16
15:33:21:  * Stencil buffer depth: 8
15:33:21:  * Number of vertex blend matrices: 0
15:33:21:    - Max vertex textures: 4
15:33:21:    - Vertex textures shared: no
15:33:21:  * Render to Vertex Buffer : yes
15:33:21: ***************************************
15:33:21: *** D3D11 : Subsystem Initialised OK ***
15:33:21: ***************************************
15:33:21: DefaultWorkQueue('Root') initialising on thread 003A0F78.
15:33:21: DefaultWorkQueue('Root')::WorkerFunc - thread 06A8EB40 starting.
15:33:21: DefaultWorkQueue('Root')::WorkerFunc - thread 06A8F598 starting.
15:33:21: DefaultWorkQueue('Root')::WorkerFunc - thread 06A8EBB0 starting.
15:33:21: DefaultWorkQueue('Root')::WorkerFunc - thread 06A97CE8 starting.
15:33:21: Particle Renderer Type 'billboard' registered
15:33:21: SceneManagerFactory for type 'OctreeSceneManager' registered.
15:33:21: SceneManagerFactory for type 'TerrainSceneManager' registered.
15:33:21: Creating resource group imagesets
15:33:21: Creating resource group fonts
15:33:21: Creating resource group layouts
15:33:21: Creating resource group schemes
15:33:21: Creating resource group looknfeels
15:33:21: Creating resource group lua_scripts
15:33:21: Creating resource group schemas
15:33:21: Added resource location './' of type 'FileSystem' to resource group 'General'
15:33:21: Added resource location '../datafiles/schemes/' of type 'FileSystem' to resource group 'schemes'
15:33:21: Added resource location '../datafiles/imagesets/' of type 'FileSystem' to resource group 'imagesets'
15:33:21: Added resource location '../datafiles/fonts/' of type 'FileSystem' to resource group 'fonts'
15:33:21: Added resource location '../datafiles/layouts/' of type 'FileSystem' to resource group 'layouts'
15:33:21: Added resource location '../datafiles/looknfeel/' of type 'FileSystem' to resource group 'looknfeels'
15:33:21: Added resource location '../datafiles/lua_scripts/' of type 'FileSystem' to resource group 'lua_scripts'
15:33:21: Added resource location '../datafiles/xml_schemas/' of type 'FileSystem' to resource group 'schemas'
15:33:21: Parsing scripts for resource group Autodetect
15:33:21: Finished parsing scripts for resource group Autodetect
15:33:21: Parsing scripts for resource group General
15:33:21: Finished parsing scripts for resource group General
15:33:21: Parsing scripts for resource group Internal
15:33:21: Finished parsing scripts for resource group Internal
15:33:21: Parsing scripts for resource group fonts
15:33:21: Finished parsing scripts for resource group fonts
15:33:21: Parsing scripts for resource group imagesets
15:33:21: Finished parsing scripts for resource group imagesets
15:33:21: Parsing scripts for resource group layouts
15:33:21: Finished parsing scripts for resource group layouts
15:33:21: Parsing scripts for resource group looknfeels
15:33:21: Finished parsing scripts for resource group looknfeels
15:33:21: Parsing scripts for resource group lua_scripts
15:33:21: Finished parsing scripts for resource group lua_scripts
15:33:21: Parsing scripts for resource group schemas
15:33:21: Finished parsing scripts for resource group schemas
15:33:21: Parsing scripts for resource group schemes
15:33:21: Finished parsing scripts for resource group schemes
15:33:21: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,128x89x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,128x89x1.
15:33:21: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x256x1.
15:33:26: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,256x128x1.
15:33:26: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8B8G8R8,1920x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,1920x1200x1.
15:33:36: OGRE EXCEPTION(3:RenderingAPIException): Unable to create depth stencil view
Error Description:ID3D11Device::CreateDepthStencilView: There were unrecognized flags specified in the DepthStencilView Flags field. The flags value was 0xcccccccc, while the valid flags are limited to 0x3.
ID3D11Device::CreateDepthStencilView: Returning E_INVALIDARG, meaning invalid parameters were passed.
 in D3D11RenderTexture::rebind at ..\..\..\ogre\RenderSystems\Direct3D11\src\OgreD3D11Texture.cpp (line 846)


And here is the callstack of the crash at startup:
The actual callstack is misleading, so i'm posting the callstack, which initially is causing the crash. The actual exception appears at the end of ogre.log

Code: Select all

>   RenderSystem_Direct3D11_d.dll!Ogre::D3D11HardwarePixelBuffer::D3D11HardwarePixelBuffer(Ogre::D3D11Texture * parentTexture=0x026d0848, Ogre::D3D11Device & device={...}, unsigned int subresourceIndex=0, unsigned int width=128, unsigned int height=128, unsigned int depth=1, unsigned int face=0, Ogre::PixelFormat format=PF_A8B8G8R8, Ogre::HardwareBuffer::Usage usage=513)  Line 63   C++
    RenderSystem_Direct3D11_d.dll!Ogre::D3D11Texture::_createSurfaceList()  Line 668 + 0x59 bytes   C++
    RenderSystem_Direct3D11_d.dll!Ogre::D3D11Texture::_setFinalAttributes(unsigned long width=128, unsigned long height=128, unsigned long depth=1, Ogre::PixelFormat format=PF_R8G8B8A8)  Line 567   C++
    RenderSystem_Direct3D11_d.dll!Ogre::D3D11Texture::_create2DTex()  Line 465   C++
    RenderSystem_Direct3D11_d.dll!Ogre::D3D11Texture::createInternalResourcesImpl()  Line 248   C++
    OgreMain_d.dll!Ogre::Texture::createInternalResources()  Line 340 + 0x12 bytes   C++
    OgreMain_d.dll!Ogre::TextureManager::createManual(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & name="_cegui_ogre_4", const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & group="General", Ogre::TextureType texType=TEX_TYPE_2D, unsigned int width=128, unsigned int height=128, unsigned int depth=1, int numMipmaps=0, Ogre::PixelFormat format=PF_A8R8G8B8, int usage=512, Ogre::ManualResourceLoader * loader=0x00000000, bool hwGamma=false, unsigned int fsaa=0, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & fsaaHint="")  Line 158 + 0x1d bytes   C++
    CEGUIOgreRenderer_d.dll!CEGUI::OgreTextureTarget::declareRenderSize(const CEGUI::Size & sz={...})  Line 95 + 0xed bytes   C++
    CEGUIOgreRenderer_d.dll!CEGUI::OgreTextureTarget::OgreTextureTarget(CEGUI::OgreRenderer & owner={...}, Ogre::RenderSystem & rs={...})  Line 53   C++
    CEGUIOgreRenderer_d.dll!CEGUI::OgreRenderer::createTextureTarget()  Line 212 + 0x3b bytes   C++
    CEGUIBase_d.dll!CEGUI::Window::allocateRenderingWindow()  Line 3554 + 0x27 bytes   C++
    CEGUIBase_d.dll!CEGUI::Window::setUsingAutoRenderingSurface(bool setting=true)  Line 3538   C++
    CEGUIBase_d.dll!CEGUI::WindowProperties::AutoRenderingSurface::set(CEGUI::PropertyReceiver * receiver=0x082b0678, const CEGUI::String & value={...})  Line 621   C++
    CEGUIBase_d.dll!CEGUI::PropertySet::setProperty(const CEGUI::String & name={...}, const CEGUI::String & value={...})  Line 127 + 0x31 bytes   C++
    CEGUIBase_d.dll!CEGUI::PropertyInitialiser::apply(CEGUI::PropertySet & target={...})  Line 45   C++
    CEGUIBase_d.dll!CEGUI::WidgetLookFeel::initialiseWidget(CEGUI::Window & widget={...})  Line 156 + 0x13 bytes   C++
    CEGUIBase_d.dll!CEGUI::Window::setLookNFeel(const CEGUI::String & look={...})  Line 2157   C++
    CEGUIBase_d.dll!CEGUI::WindowManager::createWindow(const CEGUI::String & type={...}, const CEGUI::String & name={...})  Line 128 + 0x21 bytes   C++
    CEGUIBase_d.dll!CEGUI::GUILayout_xmlHandler::elementWindowStart(const CEGUI::XMLAttributes & attributes={...})  Line 205 + 0x5a bytes   C++
    CEGUIBase_d.dll!CEGUI::GUILayout_xmlHandler::elementStart(const CEGUI::String & element={...}, const CEGUI::XMLAttributes & attributes={...})  Line 71 + 0xc bytes   C++
    CEGUIExpatParser_d.dll!CEGUI::ExpatParser::startElement(void * data=0x0014d744, const char * element=0x083736e0, const char * * attr=0x08373ba8)  Line 105 + 0x37 bytes   C++
    CEGUIExpatParser_d.dll!_XML_GetFeatureList()  + 0xf6f bytes   
    CEGUIExpatParser_d.dll!_XML_GetFeatureList()  + 0x3b72 bytes   
    CEGUIExpatParser_d.dll!_XML_GetFeatureList()  + 0x59fb bytes   
    CEGUIExpatParser_d.dll!_XML_GetFeatureList()  + 0x5110 bytes   
    CEGUIExpatParser_d.dll!_XML_GetFeatureList()  + 0x494a bytes   
    CEGUIExpatParser_d.dll!_XML_ParseBuffer()  + 0xeb bytes   
    CEGUIExpatParser_d.dll!_XML_Parse()  + 0x200 bytes   
    CEGUIExpatParser_d.dll!CEGUI::ExpatParser::parseXMLFile(CEGUI::XMLHandler & handler={...}, const CEGUI::String & filename={...}, const CEGUI::String & __formal={...}, const CEGUI::String & resourceGroup={...})  Line 69 + 0x31 bytes   C++
    CEGUIBase_d.dll!CEGUI::WindowManager::loadWindowLayout(const CEGUI::String & filename={...}, const CEGUI::String & name_prefix={...}, const CEGUI::String & resourceGroup={...}, bool (CEGUI::Window *, CEGUI::String &, CEGUI::String &, void *)* callback=0x00000000, void * userdata=0x00000000)  Line 308 + 0xaa bytes   C++
    Sample_FontDemo_d.exe!FontDemo::initialiseSample()  Line 146 + 0x81 bytes   C++
    CEGUISampleHelper_d.dll!CEGuiOgreBaseApplication::execute(CEGuiSample * sampleApp=0x0014fb70)  Line 148 + 0xf bytes   C++
    CEGUISampleHelper_d.dll!CEGuiSample::initialise()  Line 241 + 0x19 bytes   C++
    CEGUISampleHelper_d.dll!CEGuiSample::run()  Line 121 + 0xf bytes   C++
    Sample_FontDemo_d.exe!main(int __formal=1, int __formal=1)  Line 380 + 0xb bytes   C++
    Sample_FontDemo_d.exe!__tmainCRTStartup()  Line 582 + 0x19 bytes   C
    Sample_FontDemo_d.exe!mainCRTStartup()  Line 399   C
    kernel32.dll!752deccb()    
    [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]   
    ntdll.dll!771ed24d()    
    ntdll.dll!771ed45f()    


So appart from the exceptions, the logs are looking ok. So i suppose, the graphical bugs are an issue of how the OgreRenderer uses Ogre.

Greez,
Grimmigbeisser
Last edited by Grimmigbeisser on Wed Jul 28, 2010 13:48, edited 1 time in total.

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Wed Jul 28, 2010 10:02

CEGUIOgreRenderer only uses Ogre for all rendering, it doesn't care what render system is used, so the bug is probably CEGUIOgreRenderer assuming something that isn't true for DirectX 10+ or the Ogre DirectX10RenderSystem itself.

Please post more info and the exceptions it's throwing. I can't really test it on this crappy PC (doesn't support DX10 :roll: )...

Grimmigbeisser
Just popping in
Just popping in
Posts: 14
Joined: Wed Jul 28, 2010 07:22

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Grimmigbeisser » Wed Jul 28, 2010 13:53

Yes, this was my thought too. Perhaps it has something to do with the fixed function pipeline, which isn't there anymore in D3D10+
I completed my initial post with all relevant infos regarding the visual bugs and the crashes.

User avatar
CrazyEddie
CEGUI Project Lead
Posts: 6760
Joined: Wed Jan 12, 2005 12:06
Location: England
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby CrazyEddie » Thu Jul 29, 2010 09:30

I've never tested with the D3D10 or D3D11 render systems. Perhaps I'll look into it at the weekend :)

CE.

Grimmigbeisser
Just popping in
Just popping in
Posts: 14
Joined: Wed Jul 28, 2010 07:22

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Grimmigbeisser » Mon Sep 27, 2010 19:48

Hello again!

I recently updated my CEGUI to the latest Version (0.7.2) and rechecked with the Ogre renderer using the dx10 sub system.
The issues are still the same.
For now i will continue to work with Ogre-dx9 until i come to a point, where it is vital to me switching to dx10/11. At this point i will probably investigate this closer by myself unless it is already fixed at this time.

Anyway, thanks for noticing.

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Mon Sep 27, 2010 22:22

Just to update on this... In the meantime I got a decent machine capable of DX10 and DX11. I am planning to rewrite Ogre Renderer to use higher level API instead of current low level. This should get rid of the annoying RTT bugs and it should make CEGUI work with DX10 and DX11 (along with any future render systems of Ogre).

The reason for this indeed is that Ogre's fixed function emulation doesn't kick in because low level calls are used.

Grimmigbeisser
Just popping in
Just popping in
Posts: 14
Joined: Wed Jul 28, 2010 07:22

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Grimmigbeisser » Tue Sep 28, 2010 11:00

Ah that sounds nice. It would be great if you would post here if you got some results in rewriting it :)

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Tue Sep 28, 2010 11:36

Don't get your hopes up too much :D This will require complete rewrite of the renderer. I can't assure you when this will be done or if it will be done at all. I would definitely appreciate some assistance with this from somebody experienced with Ogre, we could branch out and do some joint effort.

so far I have researched this:

CEGUI::GeometryBuffer pretty much translates to Ogre::ManualObject.
CEGUI::Texture will *most likely* "contain" one Ogre::Material that will have one Technique and one Pass. ColourRects and modulations will be implemented via another vertex element VET_DIFFUSE (this is how it works now).
ResourceProvider and ImageCodec can be used as they are (yay!).

I was thinking about doing some additional complex batching and merging to mitigate performance hits (if there will be any, I can't be sure now. there certainly will be a little hit because we will use Mateirals instead of just small simple low level switches) but it gets very complex and it will have to wait for later (and definitely be included in CEGUI core instead of a renderer).

User avatar
CrazyEddie
CEGUI Project Lead
Posts: 6760
Joined: Wed Jan 12, 2005 12:06
Location: England
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby CrazyEddie » Wed Sep 29, 2010 09:02

Sounds simple, what's taking you so long :lol:

Seriously though, I looked at Ogre::ManualObject, it's quite spooky how close a mapping there is between that and CEGUI::GeometryBuffer.

CE.

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Wed Sep 29, 2010 10:06

Working on it sir, please don't whip me again :lol:

Ogre::ManualObject is for 3D, I think I can push little better performance out of a 2D optimized ManualObject. I will use the Ogre::ManualObject to start with though.

The biggest headache is getting all the RTs to render in correct order WITHOUT resorting to any low level calls and having RTs decide when to render their respective CEGUI::GeometryBuffers again in the correct order. This way everything is in sync and everything should work in all Ogre render systems.

Furthermore it seems I will have to create one Ogre::SceneNode for every ManualObject or (more likely) override several methods and only have one SceneNode for all CEGUI stuff per RT.

EDIT: I just found out CEGUI itself allows 3D positions for vertices, so I will just use ManualObject. Less work for me :wink:

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Thu Sep 30, 2010 14:10

Just a remark here. I got DX10/DX11 sorta working. There are some problems related to texture loading and the rest that doesn't work for me is in Ogre's flawed (experimental is the right word) fixed pipeline emulator shaders. I will see if I can get them patched at least for CEGUI's special scenario for now.

As a final word, doing a complete rewrite of OgreRenderer is unlikely (it's a PITA and not worth it, lots of unnecessary overhead, etc...), I will probably just clean up and patch the current CEGUIOgreRenderer.

zfx
Just popping in
Just popping in
Posts: 1
Joined: Tue Oct 04, 2011 14:39

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby zfx » Tue Oct 04, 2011 14:53

Hello Kulik!
I see one year has passed since the last post on this thread :) But this is exactly my topic! I recently added DX11 support for my OGRE project, converted the shaders to SM4.0 and everything seems to work fine. Everything except CEGUI and ParticleUniverse :) Obviously the problem is missing shaders... Using the OgreRenderer it just does what it has to do without regard for the used rendering system, so in principle some modifications to it should render it usable (excuse the pun) with the DX11 system. I took a look at RTSS, but could not quite figure out what I have to do to add shaders to CEGUI in order for it to render properly. I saw a couple of your posts here and on the Ogre forum discussing just this issue, so I wanted to ask what the current state of this is? Did you have success in patching OgreRenderer/DX11 stuff so it will work "out of the box"? Or if not, can you give me a hint about what i have to do to add shader support myself? I must note that I did never before use RTSS, but I found fairly little explanation as how to deal with it in scenarios like this one. If there is some info about it, please send me a link to it and I will shut up and read it :)
Thanks in advance for your help!

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Kulik » Wed Oct 05, 2011 09:31

Sorry to not be of much help but I've completely lost interested in Windows and DX about a year ago. I got this somewhat working but I have no idea how. IIRC it worked after I modified a fixed pipeline emulating shader in Ogre and I think I have sent that patch to Ogre devs though I am not sure.

This must be the most unhelpful reply of mine on this forum. :D

Dalon
Just popping in
Just popping in
Posts: 11
Joined: Wed Sep 15, 2010 13:55

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Dalon » Mon Sep 10, 2012 12:49

Anything new there? I'm interested in using CEGUI with Ogres D3D11 Render system as well.

Montred
Not too shy to talk
Not too shy to talk
Posts: 42
Joined: Sat Nov 10, 2012 06:45

Re: Using CEGUI OgreRenderer with Direct3D 10 / 11

Postby Montred » Mon Dec 03, 2012 09:28

I would also like to bump this, it's a big problem for me. I've wanted to move to the ogre D3D11 renderer for a long time and everything works except cegui.

Kulik do you think you could dig up that fix you had? I could test it and send it to the Ogre team maybe. With D3D11 being mandatory for Windows 8 modern ui apps, it's gonna be extremely important that this works soon for a lot of users.

Cheers.


Return to “Help”

Who is online

Users browsing this forum: No registered users and 31 guests