Just suggesting to document a bit more that, AFAIK:
- you need a specific image codec to run Samples (ex: Demo6); otherwise we have:
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03/06/2011 11:35:40 (Std) Attempting to create Imageset 'cegui_logo' using image file 'logo.png'.
03/06/2011 11:35:40 (Error) CEGUI::RendererException in file CEGUIOpenGLTexture.cpp(139) : OpenGLTexture::loadFromFile - TGAImageCodec - Official TGA image codec failed to load image 'logo.png'.
- apparently FreeImage is to be preferred to DevIL to be preferred to SILLY?
- I was wondering whether SDL_image is/could be supported as well?
- I had to install GLUT for the Samples (
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apt-get install libglut3-dev libglut3
Finally, I will later investigate to know whether images can be read from buffers/"abstract I/O streams", when direct loading from a filesystem is not possible (ex: when using abstract filesystems like PhysicsFS).
Thanks for this very useful library,
Best regards,
Olivier Boudeville.
PS: minor hint to enable the use of a prefixed install of freetype:
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export freetype2_CFLAGS="-I${freetype_PREFIX}/include -I${freetype_PREFIX}/include/freetype2"
export freetype2_LIBS="-L${freetype_PREFIX}/lib -lfreetype"
(before configuration)