I've some CEGUI buttons created in C++ to use in an application Qt + Ogre + CEGUI.
I just use a single image for each button, instead of creating a big atlas Png, since currently we are still chaning images and it is easier for us to have single images that we can quickly replace.
I've tested in different brand computers that have Intel GMA 950 drivers, and I get some buttons with the wrong dimension. This happen to all buttons I create that have 128x128 pixels.
In the computers with Nvidia (Quadro FX 1600M, GeForce GTS 450) and ATI ( X700 Mobile) the buttons appear just fine. I would say it is a bug with Intel GM 950 drivers. But the application we are creating, we believe that many of your users, have this type of graphics drivers.
We have tested in both OpenGL and DirectX.
Any ideias, what the problem could be?
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