Clipping/Frame Problem

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Clipping/Frame Problem

Postby metro » Mon May 14, 2012 20:36

Hello,

First I must say you have done a great job with CEGUI, best and most dynamic UI I've tried for a long time.

Now to my question, have started with some tooltips and have a little problem with clipping. What is strange is that it shows right in the editor but not when I load the layout in ogre3d.

Here is a picture to clarify the problem, the left is the layout loaded in the editor and to the right loaded in ogre3d.

As you can see, the frame appears around normaly. But in ogre3d, it only render the area inside the red frame.
Image

Some simple loading code.

Code: Select all

// Create Sheet.
CEGUI::Window *pSheet = windowMgr.createWindow("DefaultWindow", "root");
pSheet->setMousePassThroughEnabled(true);
CEGUI::System::getSingleton().setGUISheet(pSheet);

// Loading of Layout
CEGUI::Window *pLayout = windowMgr.loadWindowLayout("test.layout", prefix);
pSheet->addChildWindow(pLayout);


Thanks and keep your good work up!

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 06:41

Any idea ? :]

User avatar
kornerr
Not too shy to talk
Not too shy to talk
Posts: 41
Joined: Tue Apr 11, 2006 10:07
Location: Russia, Siberia, Kemerovo
Contact:

Re: Clipping/Frame Problem

Postby kornerr » Tue May 15, 2012 09:43

Open Source all the way, baby ;)
Opensource Game Studio

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 09:53

kornerr wrote:http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=3351


Why should that help? I already read it, I did not find the problem I have by searching on the forum thats why I'm posting.

Also this question has nothing to do with log files, it is just a simple question about clipping and why border shows outside in editor and not when loaded layout in ogre.

-metro

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Clipping/Frame Problem

Postby Kulik » Tue May 15, 2012 10:20

What's your CEGUI version?

User avatar
kornerr
Not too shy to talk
Not too shy to talk
Posts: 41
Joined: Tue Apr 11, 2006 10:07
Location: Russia, Siberia, Kemerovo
Contact:

Re: Clipping/Frame Problem

Postby kornerr » Tue May 15, 2012 10:25

metro, you are asked to do that without trying to see the reason. If you can't see the reason, that doesn't there is none.
No logs - no help. If you want our help, work WITH us, not AGAINST us.
Open Source all the way, baby ;)
Opensource Game Studio

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 10:31

Kulik wrote:What's your CEGUI version?


My version is 0.7.6: Current stable release.

kornerr wrote:metro, you are asked to do that without trying to see the reason. If you can't see the reason, that doesn't there is none.
No logs - no help. If you want our help, work WITH us, not AGAINST us.


You made no sense...
Last edited by metro on Tue May 15, 2012 10:58, edited 2 times in total.

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Clipping/Frame Problem

Postby Kulik » Tue May 15, 2012 10:38

Whats your Ogre version? Are you using OpenGL or DX Ogre renderer? ... tons of questions that can simply be answered by logs...

metro wrote:
kornerr wrote:metro, you are asked to do that without trying to see the reason. If you can't see the reason, that doesn't there is none.
No logs - no help. If you want our help, work WITH us, not AGAINST us.


You made no sense...


Actually he makes a lot of sense. Posting the log always makes sense, it makes troubleshooting so much easier when we can see versions of everything in use. That's why we ask everyone to post the log, we even inserted the insane red banner on top. Yet people still think they know better...

Henrik
Just popping in
Just popping in
Posts: 5
Joined: Tue May 15, 2012 10:37

Re: Clipping/Frame Problem

Postby Henrik » Tue May 15, 2012 10:46

Kulik wrote:Whats your Ogre version? Are you using OpenGL or DX Ogre renderer? ... tons of questions that can simply be answered by logs...

metro wrote:
kornerr wrote:metro, you are asked to do that without trying to see the reason. If you can't see the reason, that doesn't there is none.
No logs - no help. If you want our help, work WITH us, not AGAINST us.


You made no sense...


Actually he makes a lot of sense. Posting the log always makes sense, it makes troubleshooting so much easier when we can see versions of everything in use. That's why we ask everyone to post the log, we even inserted the insane red banner on top. Yet people still think they know better...


Probably because of the way he wrote his post, it's confusing, while yours is straight to the point and crystal clear.

I doubt OP would work against someone that uses their free time and expertise to potentially give him a solution to a vital issue he's stuck on to progress further.

I also sense some hostility between them which isn't ideal. Just thought I'd give my opinion.

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 10:55

Kulik wrote:Whats your Ogre version? Are you using OpenGL or DX Ogre renderer? ... tons of questions that can simply be answered by logs...


Last Ogre Version(1.7.4) also same result in both OpenGL and DX render.

it makes troubleshooting so much easier when we can see versions of everything in use. That's why we ask everyone to post the log, we even inserted the insane red banner on top.


Then I know this for next time.

-metro

User avatar
CrazyEddie
CEGUI Project Lead
Posts: 6760
Joined: Wed Jan 12, 2005 12:06
Location: England
Contact:

Re: Clipping/Frame Problem

Postby CrazyEddie » Tue May 15, 2012 11:02

You can post your log, or the thread can be locked and you can be banned.

Make your choice.

Thanks,

CE.

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 11:11

Here it is, sample log.

So the problem is that it appears right in the editor but not when it loads layout into ogre3d engine, so maybe it is some setting that I miss at initiation?

Code: Select all

15/05/2012 12:32:25 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
15/05/2012 12:32:25 (Std)    +                     Crazy Eddie's GUI System - Event log                    +
15/05/2012 12:32:25 (Std)    +                          (http://www.cegui.org.uk/)                         +
15/05/2012 12:32:25 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

15/05/2012 12:32:25 (Std)    CEGUI::Logger singleton created. (002C4678)
15/05/2012 12:32:25 (Std)    
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    * Important:                                                                   *
15/05/2012 12:32:25 (Std)    *     To get support at the CEGUI forums, you must post _at least_ the section *
15/05/2012 12:32:25 (Std)    *     of this log file indicated below.  Failure to do this will result in no  *
15/05/2012 12:32:25 (Std)    *     support being given; please do not waste our time.                       *
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM       -------- *
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    ---- Version 0.7.6 (Build: Apr 24 2012 Microsoft Windows MSVC++ 10.0 32 bit) ----
15/05/2012 12:32:25 (Std)    ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ----
15/05/2012 12:32:25 (Std)    ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
15/05/2012 12:32:25 (Std)    ---- Image Codec module is: OgreImageCodec - Integrated ImageCodec using the Ogre engine. ----
15/05/2012 12:32:25 (Std)    ---- Scripting module is: None ----
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM         -------- *
15/05/2012 12:32:25 (Std)    ********************************************************************************
15/05/2012 12:32:25 (Std)    
15/05/2012 12:32:25 (Std)    ---- Begining CEGUI System initialisation ----
15/05/2012 12:32:25 (Std)    CEGUI::ImagesetManager singleton created (002C4598)
15/05/2012 12:32:25 (Std)    CEGUI::FontManager singleton created. (002C8198)
15/05/2012 12:32:25 (Std)    CEGUI::WindowFactoryManager singleton created
15/05/2012 12:32:25 (Std)    CEGUI::WindowManager singleton created (002A4438)
15/05/2012 12:32:25 (Std)    CEGUI::SchemeManager singleton created. (002C47E0)
15/05/2012 12:32:25 (Std)    CEGUI::MouseCursor singleton created. (002B4160)
15/05/2012 12:32:25 (Std)    CEGUI::GlobalEventSet singleton created. (002B1590)
15/05/2012 12:32:25 (Std)    CEGUI::AnimationManager singleton created (002C8268)
15/05/2012 12:32:25 (Std)    CEGUI::WidgetLookManager singleton created. (00295F48)
15/05/2012 12:32:25 (Std)    CEGUI::WindowRendererManager singleton created (00295F00)
15/05/2012 12:32:25 (Std)    CEGUI::RenderEffectManager singleton created (002B1658)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'DefaultWindow' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'DefaultWindow' windows added. (002CA148)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'DragContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'DragContainer' windows added. (002C84D8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'ScrolledContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'ScrolledContainer' windows added. (002C0A90)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'ClippedContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'ClippedContainer' windows added. (002B5960)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Checkbox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Checkbox' windows added. (002B5A08)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/PushButton' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/PushButton' windows added. (002B5AB0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/RadioButton' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/RadioButton' windows added. (002B5B58)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Combobox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Combobox' windows added. (002B5C00)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ComboDropList' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ComboDropList' windows added. (002B5CA8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Editbox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Editbox' windows added. (002B5D50)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/FrameWindow' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/FrameWindow' windows added. (002B5DF8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ItemEntry' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ItemEntry' windows added. (002B5EA0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Listbox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Listbox' windows added. (002B5F48)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ListHeader' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ListHeader' windows added. (002B5FF0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ListHeaderSegment' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ListHeaderSegment' windows added. (002B6098)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Menubar' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Menubar' windows added. (002B6140)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/PopupMenu' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/PopupMenu' windows added. (002B61E8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/MenuItem' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/MenuItem' windows added. (002B6290)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/MultiColumnList' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/MultiColumnList' windows added. (002B6338)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/MultiLineEditbox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/MultiLineEditbox' windows added. (002B63E0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ProgressBar' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ProgressBar' windows added. (002B6488)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ScrollablePane' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ScrollablePane' windows added. (002B6530)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Scrollbar' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Scrollbar' windows added. (002B65D8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Slider' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Slider' windows added. (002B6680)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Spinner' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Spinner' windows added. (002B6728)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/TabButton' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/TabButton' windows added. (002B67D0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/TabControl' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/TabControl' windows added. (002B6878)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Thumb' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Thumb' windows added. (002D51C0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Titlebar' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Titlebar' windows added. (002D5268)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Tooltip' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Tooltip' windows added. (002D5310)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/ItemListbox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/ItemListbox' windows added. (002D53B8)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/GroupBox' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/GroupBox' windows added. (002D5460)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'CEGUI/Tree' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'CEGUI/Tree' windows added. (002D5508)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'HorizontalLayoutContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'HorizontalLayoutContainer' windows added. (002D55B0)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'VerticalLayoutContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'VerticalLayoutContainer' windows added. (002D5658)
15/05/2012 12:32:25 (Std)    Created WindowFactory for 'GridLayoutContainer' windows.
15/05/2012 12:32:25 (Std)    WindowFactory for 'GridLayoutContainer' windows added. (002D5700)
15/05/2012 12:32:25 (Std)    Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
15/05/2012 12:32:25 (Std)    CEGUI::System singleton created. (002C5E98)
15/05/2012 12:32:25 (Std)    ---- CEGUI System initialisation completed ----
15/05/2012 12:32:25 (Std)    
15/05/2012 12:32:25 (Std)    Started creation of Scheme from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI GUIScheme name: GuiLook
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: GuiLook
15/05/2012 12:32:25 (Std)    ---- Source texture file: ui1.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: UIIcons
15/05/2012 12:32:25 (Std)    ---- Source texture file: uiicons.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: ui2
15/05/2012 12:32:25 (Std)    ---- Source texture file: ui2.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: itemicons3
15/05/2012 12:32:25 (Std)    ---- Source texture file: itemicons3.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: itemicons8
15/05/2012 12:32:25 (Std)    ---- Source texture file: itemicons8.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: Loading
15/05/2012 12:32:25 (Std)    ---- Source texture file: loading.png in resource group: (Default)
15/05/2012 12:32:25 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:25 (Std)    ---- CEGUI Imageset name: Logo
15/05/2012 12:32:25 (Std)    ---- Source texture file: logo.png in resource group: (Default)
15/05/2012 12:32:26 (Std)    Started creation of Imageset from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI Imageset name: StatsMenu_UI
15/05/2012 12:32:26 (Std)    ---- Source texture file: statmenu_ui.png in resource group: (Default)
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: Serif
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: BRLNSDB.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 11
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: SerifBig
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: BRLNSDB.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 16
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: SerifHuge
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: BRLNSDB.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 32
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: SerifSmall
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: BRLNSDB.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 8
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: FrizQuadrata
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: Game Regular.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 11
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: FrizQuadrataSmall
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: Game Regular.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 6
15/05/2012 12:32:26 (Std)    Started creation of Font from XML specification:
15/05/2012 12:32:26 (Std)    ---- CEGUI font name: FrizQuadrataBig
15/05/2012 12:32:26 (Std)    ----       Font type: FreeType
15/05/2012 12:32:26 (Std)    ----     Source file: Game Regular.TTF in resource group: (Default)
15/05/2012 12:32:26 (Std)    ---- Real point size: 15
15/05/2012 12:32:26 (Std)    ===== Falagard 'root' element: look and feel parsing begins =====
15/05/2012 12:32:26 (Std)    ===== Look and feel parsing completed =====
15/05/2012 12:32:26 (Std)    No window renderer factories specified for module 'CEGUIFalagardWRBase' - adding all available factories...
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Button' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Button' added. (002D6618)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Default' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Default' added. (002D6768)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Editbox' added. (002D6810)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/FrameWindow' added. (002D68B8)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ItemEntry' added. (002D6960)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ListHeader' added. (002D6A08)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ListHeaderSegment' added. (002D6AB0)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Listbox' added. (002D6B58)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Menubar' added. (002D6C00)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/MenuItem' added. (002D6CA8)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/MultiColumnList' added. (002D6D50)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/MultiLineEditbox' added. (002D6DF8)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/PopupMenu' added. (002D6EA0)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ProgressBar' added. (002D6F48)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ScrollablePane' added. (002D6FF0)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Scrollbar' added. (002D7098)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Slider' added. (0B0EDCF0)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Static' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Static' added. (0B0EDD98)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/StaticImage' added. (0B0EDE40)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/StaticText' added. (0B0EDEE8)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/SystemButton' added. (0B0EDF90)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/TabButton' added. (0B0EE038)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/TabControl' added. (0B0EE0E0)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Titlebar' added. (0B0EE188)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ToggleButton' added. (0B0EE230)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Tooltip' added. (0B0EE2D8)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/ItemListbox' added. (0B0EE380)
15/05/2012 12:32:26 (Std)    Created WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
15/05/2012 12:32:26 (Std)    WindowRendererFactory 'Falagard/Tree' added. (0B0EE428)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Button' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/Button' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/CloseButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/CloseButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Checkbox' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'GuiLook/Checkbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ImageButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/ImageButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StandardButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/StandardButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StandardButtonSmall' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/StandardButtonSmall' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/RadioButton' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'GuiLook/RadioButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/FrameWindow' using base type 'CEGUI/FrameWindow', window renderer 'Falagard/FrameWindow' Look'N'Feel 'GuiLook/FrameWindow' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Titlebar' using base type 'CEGUI/Titlebar', window renderer 'Falagard/Titlebar' Look'N'Feel 'GuiLook/Titlebar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/SystemButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/SystemButton' Look'N'Feel 'GuiLook/Button' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Editbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'GuiLook/Editbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/MultiLineEditbox' using base type 'CEGUI/MultiLineEditbox', window renderer 'Falagard/MultiLineEditbox' Look'N'Feel 'GuiLook/MultiLineEditbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/MultiLineTextbox' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'GuiLook/MultiLineTextbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Menubar' using base type 'CEGUI/Menubar', window renderer 'Falagard/Menubar' Look'N'Feel 'GuiLook/Menubar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/PopupMenu' using base type 'CEGUI/PopupMenu', window renderer 'Falagard/PopupMenu' Look'N'Feel 'GuiLook/PopupMenu' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/MenuItem' using base type 'CEGUI/MenuItem', window renderer 'Falagard/MenuItem' Look'N'Feel 'GuiLook/MenuItem' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/AlternateProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'GuiLook/AltProgressBar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'GuiLook/ProgressBar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/VUMeter' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'GuiLook/VUMeter' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/VerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'GuiLook/VerticalScrollbar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/HorizontalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'GuiLook/HorizontalScrollbar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/VerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/VerticalScrollbarThumb' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/HorizontalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/HorizontalScrollbarThumb' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/LargeVerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'GuiLook/LargeVerticalScrollbar' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/LargeVerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/LargeVerticalScrollbarThumb' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/TabButton' using base type 'CEGUI/TabButton', window renderer 'Falagard/TabButton' Look'N'Feel 'GuiLook/TabButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/TabControl' using base type 'CEGUI/TabControl', window renderer 'Falagard/TabControl' Look'N'Feel 'GuiLook/TabControl' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/TabContentPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/TabContentPane' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/TabButtonPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/TabButtonPane' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ComboDropList' using base type 'CEGUI/ComboDropList', window renderer 'Falagard/Listbox' Look'N'Feel 'GuiLook/ComboDropList' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ComboEditbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'GuiLook/ComboEditbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Combobox' using base type 'CEGUI/Combobox', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/Combobox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Listbox' using base type 'CEGUI/Listbox', window renderer 'Falagard/Listbox' Look'N'Feel 'GuiLook/Listbox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ListHeader' using base type 'CEGUI/ListHeader', window renderer 'Falagard/ListHeader' Look'N'Feel 'GuiLook/ListHeader' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ListHeaderSegment' using base type 'CEGUI/ListHeaderSegment', window renderer 'Falagard/ListHeaderSegment' Look'N'Feel 'GuiLook/ListHeaderSegment' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/MultiColumnList' using base type 'CEGUI/MultiColumnList', window renderer 'Falagard/MultiColumnList' Look'N'Feel 'GuiLook/MultiColumnList' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Slider' using base type 'CEGUI/Slider', window renderer 'Falagard/Slider' Look'N'Feel 'GuiLook/Slider' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/SliderThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/SliderThumb' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ScrollablePane' using base type 'CEGUI/ScrollablePane', window renderer 'Falagard/ScrollablePane' Look'N'Feel 'GuiLook/ScrollablePane' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Spinner' using base type 'CEGUI/Spinner', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/Spinner' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/Tooltip' using base type 'CEGUI/Tooltip', window renderer 'Falagard/Tooltip' Look'N'Feel 'GuiLook/Tooltip' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StaticImage' using base type 'DefaultWindow', window renderer 'Falagard/StaticImage' Look'N'Feel 'GuiLook/StaticImage' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StaticText' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/StaticText' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StaticTextOutline' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/StaticTextOutline' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/StaticTextBox' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'GuiLook/StaticTextBox' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ItemText' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/ItemText' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/CharacterSlot' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/CharacterSlot' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/CharacterSlotHighlight' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/CharacterSlotHighlight' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ItemTooltip' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/ItemTooltip' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/ItemTooltip2' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'GuiLook/ItemTooltip2' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/FishingButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/FishingButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/PetFeedButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/PetFeedButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/QuestRadioButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/QuestRadioButton' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/WeaponSwitch' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'GuiLook/WeaponSwitch' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/CloseTriangleLeft' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/CloseTriangleLeft' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/CloseTriangleRight' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'GuiLook/CloseTriangleRight' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Std)    Creating falagard mapping for type 'GuiLook/RadioTab' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'GuiLook/RadioTab' and RenderEffect ''. (004CD0C0)
15/05/2012 12:32:26 (Error)   CEGUI::UnknownObjectException in file ..\..\..\cegui\src\CEGUIPropertySet.cpp(124) : There is no Property named 'FrameEnabled' available in the set.
15/05/2012 12:32:26 (Error)   CEGUI::UnknownObjectException in file ..\..\..\cegui\src\CEGUIPropertySet.cpp(124) : There is no Property named 'BackgroundEnabled' available in the set.

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Clipping/Frame Problem

Postby Kulik » Tue May 15, 2012 11:21

Hmm, the layout editor is CELayoutEditor 0.7.1? Child base position changed drastically between 0.6 and 0.7 CEGUI.

Could you post the layout or check whether it works fine with OpenGLRenderer or any other renderer?

metro
Just popping in
Just popping in
Posts: 18
Joined: Mon May 14, 2012 20:24

Re: Clipping/Frame Problem

Postby metro » Tue May 15, 2012 11:31

Kulik wrote:Hmm, the layout editor is CELayoutEditor 0.7.1? Child base position changed drastically between 0.6 and 0.7 CEGUI.

Could you post the layout or check whether it works fine with OpenGLRenderer or any other renderer?


Same result in 0.7.1 and 0.6.3.
Current using: CEGUI Layout editor - 0.7.1: Current stable release.

Tested both OpenGL render and DirectX Render.

Sample Layout:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>

<GUILayout >
    <Window Type="GuiLook/ItemText" Name="Tooltip" >
        <Property Name="Text" Value="Tooltip" />
        <Property Name="UnifiedAreaRect" Value="{{0.0193359,0},{0.0129771,0},{0.125781,0},{0.0695931,0}}" />
    </Window>
</GUILayout>


WidgetLook:

Code: Select all

<!--
    ***************************************************
        GuiLook/ItemText
    ***************************************************
    -->
    <WidgetLook name="GuiLook/ItemText">
      <PropertyDefinition name="TextColour" initialValue="FFFFFFFF" redrawOnWrite="true" />   
         <PropertyDefinition name="VertFormatting" initialValue="TopAligned" redrawOnWrite="true" />
         <PropertyDefinition name="HorzTextFormatting" initialValue="CentreAligned" redrawOnWrite="true" />
   <PropertyDefinition name="FrameColours" initialValue="tl:FFFFFFFF tr:FFFFFFFF bl:FFFFFFFF br:FFFFFFFF" redrawOnWrite="true" />
      <PropertyDefinition name="BackgroundColours" initialValue="tl:FF000000 tr:FF000000 bl:FF000000 br:FF000000" redrawOnWrite="true" />
      <Property name="WantsMultiClickEvents" value="False" />
      <Property name="Font" value="Serif" />


<!-- The Imagery sections. This specifies how a section is drawn. -->
      <!-- ************************************************************ -->

      <!-- This section draws the text and that's all. -->
      <ImagerySection name="label">
         <TextComponent>
            <Area>
               <Dim type="LeftEdge"><AbsoluteDim value="0" /></Dim>
               <Dim type="TopEdge"><AbsoluteDim value="0" /></Dim>
               <Dim type="Width"><UnifiedDim scale="1" type="Width" /></Dim>
               <Dim type="Height"><UnifiedDim scale="1" type="Height" /></Dim>
            </Area>
            <VertFormatProperty name="VertFormatting" />
            <HorzFormatProperty name="HorzTextFormatting" />
           

            <ColourProperty name="TextColour" />
           
         </TextComponent>
      </ImagerySection>

      <!-- The Imagery states. This specifies what sections are drawn in wich state. -->
      <!-- ************************************************************************* -->

      <!-- Enabled -->
      <StateImagery name="Enabled" clipped="false">
        <Layer>
                <Section look="GuiLook/StaticShared" section="frame" />
            </Layer>
         <Layer>
            <Section section="label">
               <ColourProperty name="TextColour" />
            </Section>
         </Layer>

      </StateImagery>

      <!-- Disabled -->
      <StateImagery name="Disabled" clipped="false">
         <Layer>
            <Section section="label">
               <ColourProperty name="TextColour" />
            </Section>
         </Layer>
      </StateImagery>
    </WidgetLook>

User avatar
Kulik
CEGUI Team
Posts: 1382
Joined: Mon Jul 26, 2010 18:47
Location: Czech Republic
Contact:

Re: Clipping/Frame Problem

Postby Kulik » Tue May 15, 2012 13:50

Code: Select all

15:21 < CrazyEddie> I wonder if he's relying on a behaviour that is currently
                    broken.  He as all those 'clipped="false"' attributes in
                    use.  I think this is broken at present
15:22 < CrazyEddie> http://www.cegui.org.uk/mantis/view.php?id=336
15:22 < CrazyEddie> my money is on this right now
15:23 < CrazyEddie> though I don't know for sure, obviously
15:23 < CrazyEddie> also if it were this, there should be some diffrence in 0.6
                    and 0.7
15:25 < mpreisler> hmm, this seems to be very likely the issue
15:25 < mpreisler> introduced in 0.7.2
15:25 < mpreisler> maybe he reported the results wrong?
15:26 < CrazyEddie> dunno, 0.7.1 and 0.6.3  - if he means editors, then they
                    would show it correctly.  So, yeah, I think this is his
                    issue


Return to “Help”

Who is online

Users browsing this forum: Baidu [Spider] and 27 guests