CEGUI for DrawSpace

Projects using CEGUI or any kind of implementation revolving around CEGUI - Post it here!
Showing off screenshots and giving a short description is highly encouraged!

Moderators: CEGUI MVP, CEGUI Team

NevilClavain
Just popping in
Just popping in
Posts: 7
Joined: Sat Oct 22, 2016 13:14
Location: Paris, France

CEGUI for DrawSpace

Postby NevilClavain » Fri Dec 09, 2016 10:07

Hi

Just this little thread to show you the project I'm working on since 2013 : my homegrown rendering engine dedicated to space game/simulation
As it's open source, you can browse the source code and see some screens grabs here : https://github.com/NevilClavain/DrawSpace

I started to integrate CEGUI in it some weeks ago, because I'll need some GUI features for the tools and the test game that I plan to realize with this engine (an elite clone).

As this integration is recent I do not yet have screenshots incorporating CEGUI elements in my project. As soon as I had some I would post them here or on my github home page.

Please do not consider this project too seriously though, it's mainly a one man's hobby :mrgreen:

thx for reading,

-Nev-

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: CEGUI for DrawSpace

Postby YaronCT » Fri Dec 09, 2016 10:15

Thanx for sharing!

Plz don't consider cegui too seriously - it's mostly a 5-men's hobby, 3 of which have been lost somewhere in space.

We'll b glad to see screenshots with cegui when u have them!

User avatar
Ident
CEGUI Team
Posts: 1998
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: CEGUI for DrawSpace

Postby Ident » Fri Dec 09, 2016 10:57

I want to point out that Yaron was being sarcastic, it is more often than not unclear if he is or not. CEGUI is of course our lives and the best open source GUI library in existance (if it suits your requirements). And we regularly communicate with our 3 other team members that are currently floating in space.
CrazyEddie: "I don't like GUIs"

YaronCT
CEGUI Team
Posts: 448
Joined: Fri Jun 19, 2015 12:18
Location: Kiryat-Bialik, Israel

Re: CEGUI for DrawSpace

Postby YaronCT » Fri Dec 09, 2016 11:04

Finallllly I have more that a quarter of your posts.

How much I waited for this.....

NevilClavain
Just popping in
Just popping in
Posts: 7
Joined: Sat Oct 22, 2016 13:14
Location: Paris, France

Re: CEGUI for DrawSpace

Postby NevilClavain » Fri Dec 09, 2016 11:29

I want to point out that Yaron was being sarcastic, it is more often than not unclear if he is or not.


No offence at all :)

User avatar
Ident
CEGUI Team
Posts: 1998
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: CEGUI for DrawSpace

Postby Ident » Fri Dec 09, 2016 12:13

NevilClavain wrote:
I want to point out that Yaron was being sarcastic, it is more often than not unclear if he is or not.


No offence at all :)

There was no offence at you to be taken, he only offended CEGUI, and clearly he only did that to grind his post-count :twisted:

Good luck with your project and yup: send some screenshots when you got 'em.
CrazyEddie: "I don't like GUIs"

NevilClavain
Just popping in
Just popping in
Posts: 7
Joined: Sat Oct 22, 2016 13:14
Location: Paris, France

Re: CEGUI for DrawSpace

Postby NevilClavain » Wed Apr 12, 2017 18:17

Hey as promised I'm posting here some screens of the piece of software using CEGUI I'm working on; This is a WIP procedural planet viewer and parameters editor; For this I created my own Falagard skin ('xfskin') with a sci-fi/tech Look'n feel :mrgreen: Enjoy !

Image3.jpg

Image5.jpg

Image7.jpg

Image11.jpg

Image15.jpg


Return to “User Projects”

Who is online

Users browsing this forum: No registered users and 2 guests