[SOLVED] Building for Ogre 2.1 (Windows VS)

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RisaStenr
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[SOLVED] Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Sat Aug 04, 2018 03:12

I am currently trying to build for Ogre v2.1 on visual studio on Windows. My Cmake errors (for default) are at the bottom.

Which branch should I be using? I tried v0-8 and while it found Ogre, I got a bunch of errors when building the OgreRenderer in visual studio. I read somewhere it worked with Ogre 2.1 OpenGL renderer, so I thought I'd try it before making a post.

I tried default and couldn't figure out how to tell Cmake where Ogre was (or OIS). I tried setting the environment variables like you do for 0-8 but it still couldn't find Ogre. Did it have something to do with the ogre framework path setting? It found OIS, but not Ogre. Something to do with Ogre_Include_Dir.

I am going to use the Ogre direct x 11 and GL3plus renderer. I do not know what directories to set these options to.

Any help here is greatly appreciated. If I figure out a fix, I will post in this thread. Thanks.

Code: Select all

CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
C:/Users/me/My_dir/Libraries/Uncompressed/cegui
- default/cegui/src/RendererModules/Ogre/OGRE_INCLUDE_DIR
   used as include directory in directory C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/cegui/src/RendererModules/Ogre
C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/samples/browser/OGRE_INCLUDE_DIR
   used as include directory in directory C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/samples/browser
Last edited by RisaStenr on Wed Aug 22, 2018 04:52, edited 1 time in total.

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Ident
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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 06:03

Tried http://cegui.org.uk/wiki/Building_CEGUI ... reRenderer ? Should be still up to date.
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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 06:04

Might need to do this for default branch though and not 0.8.X. Not sure which one works best with latest Ogre, the latest Ogre support is purely based on user submissions.
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Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Sat Aug 04, 2018 06:52

Well, I did set the OGRE_HOME and OGRE_SDK system variables, and they worked and Cmake found Ogre with v0-8, but the default branch Cmake script couldn't find ogre. The default script DID find OIS however, I just used the OIS in the Ogre dependencies.

I could get to the CEGUI VS project with 0-8, but I couldn't build the ogre renderer project, said some functions or classes were missing. Couldn't build the default branch.

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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 07:05

The default branch script couldn't find Ogre but the v0-8 one did? And it was the same Ogre version? That is very weird.
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Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Sat Aug 04, 2018 07:28

Yeah, I thought so too, so I made a thread. I am inexperienced (so who knows what it could be), but its not that I used different versions of Ogre, i only have 2.1 on my system.

I actually tried to build default first, and had found and followed the directions you linked for 0-8 hoping it would work. When it didn't I tried to build 0-8 and it built, but I guess 0-8 doesn't work with 2.1 because all but the ogre renderer vs project built :(

If it helps, I switched the findogre.cmake script from 0-8 with the one in default, and when I built default again it found ogre but the resulting projects didnt work (duh). I will spend a little time on this here and there, but I honestly don't have much of a clue where to start figuring it out and I am newish to all this. Maybe in a few months I will figure it out :D

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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 08:00

Default branch uses the official Ogre CMake file. Maybe there is a newer one that you can try? Just replace cmake/FindOgre.cmake to try.
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Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Sat Aug 04, 2018 09:42

Tried the one from my Ogre 2.1 build, didn't work.

I'm using the Windows 10 SDK on windows 7 with visual studio 2017, ogre 2.1 and cegui branch default.

I don't know if the direct x renderer will work in practice, but I should at least be able to build CEGUI default right? I built v0-8 but I think it wouldn't compile because I was using Ogre 2.1.

Maybe the newer cmake script uses something my system doesn't have/is incompatible with? The one that ships with defualt is 5kb bigger than the one with v0-8.

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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 10:17

Do you use an up-to-date cmake version? can you paste the error messages and also the cmake error log?
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Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Sat Aug 04, 2018 10:30

CMakeFiles/CMakeError.log
CMakeFiles/CMakeOutput.log
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Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Sat Aug 04, 2018 10:38

Yea Cmake 3.12

Here's cmakeoutput:

Code: Select all

The system is: Windows - 6.1.7601 - AMD64
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: 
Build flags:
Id flags: 

The output was:
0
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.

Build started 8/4/2018 4:33:21 AM.
Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdC\CompilerIdC.vcxproj" on node 1 (default targets).
PrepareForBuild:
  Creating directory "Debug\".
  Creating directory "Debug\CompilerIdC.tlog\".
InitializeBuildStatus:
  Creating "Debug\CompilerIdC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /nologo /W0 /WX- /diagnostics:classic /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue CMakeCCompilerId.c
  CMakeCCompilerId.c
Link:
  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdC.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdC.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdC.lib" /MACHINE:X64 Debug\CMakeCCompilerId.obj
  CompilerIdC.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdC\.\CompilerIdC.exe
PostBuildEvent:
  for %%i in (cl.exe) do @echo CMAKE_C_COMPILER=%%~$PATH:i
  :VCEnd
  CMAKE_C_COMPILER=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\Hostx86\x64\cl.exe
FinalizeBuildStatus:
  Deleting file "Debug\CompilerIdC.tlog\unsuccessfulbuild".
  Touching "Debug\CompilerIdC.tlog\CompilerIdC.lastbuildstate".
Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdC\CompilerIdC.vcxproj" (default targets).

Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:00:02.67


Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CompilerIdC.exe"

Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CompilerIdC.vcxproj"

The C compiler identification is MSVC, found in "C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/3.12.0/CompilerIdC/CompilerIdC.exe"

Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: 
Build flags:
Id flags: 

The output was:
0
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.

Build started 8/4/2018 4:33:24 AM.
Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
PrepareForBuild:
  Creating directory "Debug\".
  Creating directory "Debug\CompilerIdCXX.tlog\".
InitializeBuildStatus:
  Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /nologo /W0 /WX- /diagnostics:classic /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue CMakeCXXCompilerId.cpp
  CMakeCXXCompilerId.cpp
Link:
  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdCXX.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdCXX.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdCXX.lib" /MACHINE:X64 Debug\CMakeCXXCompilerId.obj
  CompilerIdCXX.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdCXX\.\CompilerIdCXX.exe
PostBuildEvent:
  for %%i in (cl.exe) do @echo CMAKE_CXX_COMPILER=%%~$PATH:i
  :VCEnd
  CMAKE_CXX_COMPILER=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\Hostx86\x64\cl.exe
FinalizeBuildStatus:
  Deleting file "Debug\CompilerIdCXX.tlog\unsuccessfulbuild".
  Touching "Debug\CompilerIdCXX.tlog\CompilerIdCXX.lastbuildstate".
Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\3.12.0\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets).

Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:00:01.39


Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.exe"

Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.vcxproj"

The CXX compiler identification is MSVC, found in "C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/3.12.0/CompilerIdCXX/CompilerIdCXX.exe"

Determining if the C compiler works passed with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_5b0c9.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:26 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_5b0c9.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_5b0c9.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_5b0c9.dir\Debug\cmTC_5b0c9.tlog\".

InitializeBuildStatus:

  Creating "cmTC_5b0c9.dir\Debug\cmTC_5b0c9.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_5b0c9.dir\Debug\\" /Fd"cmTC_5b0c9.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\testCCompiler.c"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_5b0c9.dir\Debug\\" /Fd"cmTC_5b0c9.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\testCCompiler.c"

  testCCompiler.c

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_5b0c9.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_5b0c9.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_5b0c9.lib" /MACHINE:X64  /machine:x64 cmTC_5b0c9.dir\Debug\testCCompiler.obj

  cmTC_5b0c9.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_5b0c9.exe

FinalizeBuildStatus:

  Deleting file "cmTC_5b0c9.dir\Debug\cmTC_5b0c9.tlog\unsuccessfulbuild".

  Touching "cmTC_5b0c9.dir\Debug\cmTC_5b0c9.tlog\cmTC_5b0c9.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_5b0c9.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:02.47



Detecting C compiler ABI info compiled with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_91059.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:28 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_91059.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_91059.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_91059.dir\Debug\cmTC_91059.tlog\".

InitializeBuildStatus:

  Creating "cmTC_91059.dir\Debug\cmTC_91059.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_91059.dir\Debug\\" /Fd"cmTC_91059.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Program Files\CMake\share\cmake-3.12\Modules\CMakeCCompilerABI.c"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_91059.dir\Debug\\" /Fd"cmTC_91059.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Program Files\CMake\share\cmake-3.12\Modules\CMakeCCompilerABI.c"

  CMakeCCompilerABI.c

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_91059.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_91059.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_91059.lib" /MACHINE:X64  /machine:x64 cmTC_91059.dir\Debug\CMakeCCompilerABI.obj

  cmTC_91059.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_91059.exe

FinalizeBuildStatus:

  Deleting file "cmTC_91059.dir\Debug\cmTC_91059.tlog\unsuccessfulbuild".

  Touching "cmTC_91059.dir\Debug\cmTC_91059.tlog\cmTC_91059.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_91059.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:01.16





Detecting C [] compiler features compiled with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_fbbc1.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:30 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_fbbc1.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_fbbc1.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_fbbc1.dir\Debug\cmTC_fbbc1.tlog\".

InitializeBuildStatus:

  Creating "cmTC_fbbc1.dir\Debug\cmTC_fbbc1.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_fbbc1.dir\Debug\\" /Fd"cmTC_fbbc1.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\feature_tests.c"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_fbbc1.dir\Debug\\" /Fd"cmTC_fbbc1.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\feature_tests.c"

  feature_tests.c

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_fbbc1.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_fbbc1.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_fbbc1.lib" /MACHINE:X64  /machine:x64 cmTC_fbbc1.dir\Debug\feature_tests.obj

  cmTC_fbbc1.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_fbbc1.exe

FinalizeBuildStatus:

  Deleting file "cmTC_fbbc1.dir\Debug\cmTC_fbbc1.tlog\unsuccessfulbuild".

  Touching "cmTC_fbbc1.dir\Debug\cmTC_fbbc1.tlog\cmTC_fbbc1.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_fbbc1.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:01.13



    Feature record: C_FEATURE:1c_function_prototypes
    Feature record: C_FEATURE:1c_variadic_macros
Determining if the CXX compiler works passed with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_eef92.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:31 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_eef92.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_eef92.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_eef92.dir\Debug\cmTC_eef92.tlog\".

InitializeBuildStatus:

  Creating "cmTC_eef92.dir\Debug\cmTC_eef92.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_eef92.dir\Debug\\" /Fd"cmTC_eef92.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\testCXXCompiler.cxx"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_eef92.dir\Debug\\" /Fd"cmTC_eef92.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\testCXXCompiler.cxx"

  testCXXCompiler.cxx

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_eef92.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_eef92.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_eef92.lib" /MACHINE:X64  /machine:x64 cmTC_eef92.dir\Debug\testCXXCompiler.obj

  cmTC_eef92.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_eef92.exe

FinalizeBuildStatus:

  Deleting file "cmTC_eef92.dir\Debug\cmTC_eef92.tlog\unsuccessfulbuild".

  Touching "cmTC_eef92.dir\Debug\cmTC_eef92.tlog\cmTC_eef92.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_eef92.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:01.41



Detecting CXX compiler ABI info compiled with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_c447b.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:33 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c447b.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_c447b.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_c447b.dir\Debug\cmTC_c447b.tlog\".

InitializeBuildStatus:

  Creating "cmTC_c447b.dir\Debug\cmTC_c447b.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_c447b.dir\Debug\\" /Fd"cmTC_c447b.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Program Files\CMake\share\cmake-3.12\Modules\CMakeCXXCompilerABI.cpp"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_c447b.dir\Debug\\" /Fd"cmTC_c447b.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Program Files\CMake\share\cmake-3.12\Modules\CMakeCXXCompilerABI.cpp"

  CMakeCXXCompilerABI.cpp

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_c447b.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_c447b.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_c447b.lib" /MACHINE:X64  /machine:x64 cmTC_c447b.dir\Debug\CMakeCXXCompilerABI.obj

  cmTC_c447b.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_c447b.exe

FinalizeBuildStatus:

  Deleting file "cmTC_c447b.dir\Debug\cmTC_c447b.tlog\unsuccessfulbuild".

  Touching "cmTC_c447b.dir\Debug\cmTC_c447b.tlog\cmTC_c447b.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c447b.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:01.45





Detecting CXX [] compiler features compiled with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_62d3e.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:35 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_62d3e.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_62d3e.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_62d3e.dir\Debug\cmTC_62d3e.tlog\".

InitializeBuildStatus:

  Creating "cmTC_62d3e.dir\Debug\cmTC_62d3e.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_62d3e.dir\Debug\\" /Fd"cmTC_62d3e.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\feature_tests.cxx"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

 

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_62d3e.dir\Debug\\" /Fd"cmTC_62d3e.dir\Debug\vc141.pdb" /Gd /TP /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\feature_tests.cxx"

  feature_tests.cxx

 

Link:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_62d3e.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_62d3e.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp/Debug/cmTC_62d3e.lib" /MACHINE:X64  /machine:x64 cmTC_62d3e.dir\Debug\feature_tests.obj

  cmTC_62d3e.vcxproj -> C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\cmTC_62d3e.exe

FinalizeBuildStatus:

  Deleting file "cmTC_62d3e.dir\Debug\cmTC_62d3e.tlog\unsuccessfulbuild".

  Touching "cmTC_62d3e.dir\Debug\cmTC_62d3e.tlog\cmTC_62d3e.lastbuildstate".

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_62d3e.vcxproj" (default targets).



Build succeeded.

    0 Warning(s)

    0 Error(s)



Time Elapsed 00:00:01.36



    Feature record: CXX_FEATURE:1cxx_aggregate_default_initializers
    Feature record: CXX_FEATURE:1cxx_alias_templates
    Feature record: CXX_FEATURE:1cxx_alignas
    Feature record: CXX_FEATURE:1cxx_alignof
    Feature record: CXX_FEATURE:1cxx_attributes
    Feature record: CXX_FEATURE:1cxx_attribute_deprecated
    Feature record: CXX_FEATURE:1cxx_auto_type
    Feature record: CXX_FEATURE:1cxx_binary_literals
    Feature record: CXX_FEATURE:1cxx_constexpr
    Feature record: CXX_FEATURE:1cxx_contextual_conversions
    Feature record: CXX_FEATURE:1cxx_decltype
    Feature record: CXX_FEATURE:1cxx_decltype_auto
    Feature record: CXX_FEATURE:1cxx_decltype_incomplete_return_types
    Feature record: CXX_FEATURE:1cxx_default_function_template_args
    Feature record: CXX_FEATURE:1cxx_defaulted_functions
    Feature record: CXX_FEATURE:1cxx_defaulted_move_initializers
    Feature record: CXX_FEATURE:1cxx_delegating_constructors
    Feature record: CXX_FEATURE:1cxx_deleted_functions
    Feature record: CXX_FEATURE:1cxx_digit_separators
    Feature record: CXX_FEATURE:1cxx_enum_forward_declarations
    Feature record: CXX_FEATURE:1cxx_explicit_conversions
    Feature record: CXX_FEATURE:1cxx_extended_friend_declarations
    Feature record: CXX_FEATURE:1cxx_extern_templates
    Feature record: CXX_FEATURE:1cxx_final
    Feature record: CXX_FEATURE:1cxx_func_identifier
    Feature record: CXX_FEATURE:1cxx_generalized_initializers
    Feature record: CXX_FEATURE:1cxx_generic_lambdas
    Feature record: CXX_FEATURE:1cxx_inheriting_constructors
    Feature record: CXX_FEATURE:1cxx_inline_namespaces
    Feature record: CXX_FEATURE:1cxx_lambdas
    Feature record: CXX_FEATURE:1cxx_lambda_init_captures
    Feature record: CXX_FEATURE:1cxx_local_type_template_args
    Feature record: CXX_FEATURE:1cxx_long_long_type
    Feature record: CXX_FEATURE:1cxx_noexcept
    Feature record: CXX_FEATURE:1cxx_nonstatic_member_init
    Feature record: CXX_FEATURE:1cxx_nullptr
    Feature record: CXX_FEATURE:1cxx_override
    Feature record: CXX_FEATURE:1cxx_range_for
    Feature record: CXX_FEATURE:1cxx_raw_string_literals
    Feature record: CXX_FEATURE:1cxx_reference_qualified_functions
    Feature record: CXX_FEATURE:1cxx_return_type_deduction
    Feature record: CXX_FEATURE:1cxx_right_angle_brackets
    Feature record: CXX_FEATURE:1cxx_rvalue_references
    Feature record: CXX_FEATURE:1cxx_sizeof_member
    Feature record: CXX_FEATURE:1cxx_static_assert
    Feature record: CXX_FEATURE:1cxx_strong_enums
    Feature record: CXX_FEATURE:1cxx_template_template_parameters
    Feature record: CXX_FEATURE:1cxx_thread_local
    Feature record: CXX_FEATURE:1cxx_trailing_return_types
    Feature record: CXX_FEATURE:1cxx_unicode_literals
    Feature record: CXX_FEATURE:1cxx_uniform_initialization
    Feature record: CXX_FEATURE:1cxx_unrestricted_unions
    Feature record: CXX_FEATURE:1cxx_user_literals
    Feature record: CXX_FEATURE:1cxx_variable_templates
    Feature record: CXX_FEATURE:1cxx_variadic_macros
    Feature record: CXX_FEATURE:1cxx_variadic_templates



and here's my error log:

Code: Select all

Determining if the include file pthread.h exists failed with the following output:
Change Dir: C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_c29a4.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
Microsoft (R) Build Engine version 15.7.180.61344 for .NET Framework

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 8/4/2018 4:33:40 AM.

Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c29a4.vcxproj" on node 1 (default targets).

PrepareForBuild:

  Creating directory "cmTC_c29a4.dir\Debug\".

  Creating directory "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\Debug\".

  Creating directory "cmTC_c29a4.dir\Debug\cmTC_c29a4.tlog\".

InitializeBuildStatus:

  Creating "cmTC_c29a4.dir\Debug\cmTC_c29a4.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.

ClCompile:

  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\bin\HostX86\x64\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_c29a4.dir\Debug\\" /Fd"cmTC_c29a4.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c"

  Microsoft (R) C/C++ Optimizing Compiler Version 19.14.26433 for x64

  Copyright (C) Microsoft Corporation.  All rights reserved.

  cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_c29a4.dir\Debug\\" /Fd"cmTC_c29a4.dir\Debug\vc141.pdb" /Gd /TC /FC /errorReport:queue "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c"

  CheckIncludeFile.c

c:\users\me\my_dir\libraries\uncompressed\cegui - default\build\cmakefiles\cmaketmp\checkincludefile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c29a4.vcxproj]

Done Building Project "C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c29a4.vcxproj" (default targets) -- FAILED.

Build FAILED.

"C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c29a4.vcxproj" (default target) (1) ->

(ClCompile target) -> c:\users\me\my_dir\libraries\uncompressed\cegui - default\build\cmakefiles\cmaketmp\checkincludefile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\Users\me\My_dir\Libraries\Uncompressed\cegui - default\build\CMakeFiles\CMakeTmp\cmTC_c29a4.vcxproj]

    0 Warning(s)

    1 Error(s)

Time Elapsed 00:00:00.65


The log talks about pthread, but the build errors I got as cmake built said it couldn't find ogre. I posted in an earlier post what it said in the error box of the cmake gui. Admittedly I just read that and didnt even look at the logs. :oops:

RisaStenr
Just popping in
Just popping in
Posts: 9
Joined: Fri Aug 03, 2018 17:23

Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Mon Aug 06, 2018 20:01

so what would be making it not able to find pthread?

User avatar
Ident
CEGUI Team
Posts: 1892
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Mon Aug 06, 2018 20:13

Seems to be some issue with the CMake config. I don't think that's our main problem here. Most of all, I do not think it has anything to do with Ogre at all.

So let's go back to step 1 :)

Did you open Cmake GUI and did you filter for OGRE_INCLUDE_DIR ?
What is inside that variable?
CrazyEddie: "I don't like GUIs"

User avatar
Ident
CEGUI Team
Posts: 1892
Joined: Sat Oct 31, 2009 13:57
Location: Austria

Re: Building for Ogre 2.1 (Windows VS)

Postby Ident » Mon Aug 06, 2018 20:51

I would double check every field that is relevant for Ogre two or three times each time you click configure. Really, it is all about tghese, and you can just fill them in by yourself anyway.
CrazyEddie: "I don't like GUIs"

RisaStenr
Just popping in
Just popping in
Posts: 9
Joined: Fri Aug 03, 2018 17:23

Re: Building for Ogre 2.1 (Windows VS)

Postby RisaStenr » Wed Aug 08, 2018 03:50

Well, in the GUI there is no OGRE_INCLUDE_DIR, when I filter for OGRE there is the checkbox for CEGUI_BUILD_RENDERER_OGRE, and then there is a OGRE_FRAMEWORK_PATH, and a bunch of individual paths for different systems of OGRE, like overlay, paging, rendersystems, etc.

I tried setting the framework path to my ogre directory (and build directory) and I even tried setting the direct 3d 11 renderer path to what I thought it might be in the ogre library but no dice.

Any idea what the framework path option does/should be set to/if its even important?


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