Which branch should I be using? I tried v0-8 and while it found Ogre, I got a bunch of errors when building the OgreRenderer in visual studio. I read somewhere it worked with Ogre 2.1 OpenGL renderer, so I thought I'd try it before making a post.
I tried default and couldn't figure out how to tell Cmake where Ogre was (or OIS). I tried setting the environment variables like you do for 0-8 but it still couldn't find Ogre. Did it have something to do with the ogre framework path setting? It found OIS, but not Ogre. Something to do with Ogre_Include_Dir.
I am going to use the Ogre direct x 11 and GL3plus renderer. I do not know what directories to set these options to.
Any help here is greatly appreciated. If I figure out a fix, I will post in this thread. Thanks.
Code: Select all
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
C:/Users/me/My_dir/Libraries/Uncompressed/cegui
- default/cegui/src/RendererModules/Ogre/OGRE_INCLUDE_DIR
used as include directory in directory C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/cegui/src/RendererModules/Ogre
C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/samples/browser/OGRE_INCLUDE_DIR
used as include directory in directory C:/Users/me/My_dir/Libraries/Uncompressed/cegui - default/samples/browser